Difference between revisions of "Games/MineClone 2/Differences from Minetest Game"

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(→‎Blocks: Redstone, suffocation)
(→‎Mobs: baby-zombie, Shulker, ender-pearl)
Line 24: Line 24:
 
Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.
 
Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.
  
* Friendly/Animals (they all drop edible meat):
+
* Friendly/Animals (they all drop different, edible meat):
** Rabbit - easy to kill, drops rabbit-hide
+
** Rabbit - easy to kill, drops rabbit-hide.
** Chicken - lays eggs & drops feathers / meat must be cooked
+
** Chicken - lays eggs & drops feathers / meat must be cooked. Can be tamed with wheat-seeds.
 
** Pig
 
** Pig
** Sheep  - drops wool
+
** Sheep  - drops wool (white, gray, lightgray, black, brown). Can be tamed with wheat.
** Lama  ('Mountain-sheep')
+
** Lama  ('Mountain-sheep').
** Cow - gives milk (use bucket), drops leather
+
** Cow - gives milk (use bucket), drops leather. Can be tamed with wheat.
 
** Donkey - drops leather
 
** Donkey - drops leather
 
** Mule
 
** Mule
Line 37: Line 37:
 
* Monsters: (some are hostile only at night, or when attacked)
 
* Monsters: (some are hostile only at night, or when attacked)
 
** Zombie - slow, drops rotten meat (it's disgusting!)
 
** Zombie - slow, drops rotten meat (it's disgusting!)
** Wolf   - if attacked, other wolves in range also attack!  Can be tamed with bones.
+
** xxx - another zombie-type
 +
They also come baby-sized, which can be hard to see among grass
 +
** Wolf   - if attacked, other wolves in range also attack!  Can be tamed with bones.
 
** Icebear - drops fish
 
** Icebear - drops fish
** Spider - drops strings
+
** Spider   - drops strings, and spider-eyes
 
** Skeleton - shoots arrows. Drops bones, bows, arrows
 
** Skeleton - shoots arrows. Drops bones, bows, arrows
** creeper - explodes
+
** Creeper  - explodes. This costs about half the players health !
** Slimes - underground
+
** Slimes - underground. Big slimecubes split into 4 smaller cubes.
 
** Magma cube
 
** Magma cube
** Enderman
+
** Enderman (black, long arms&legs) - drops ender-pearl.
 +
** Shulker - rapid shooter.  Drops shulker-shell. Best attacked with bow&arrows.
 
..lots more...
 
..lots more...
  

Revision as of 19:24, 17 February 2020

Mbox important.png This article is incomplete.
Please help expand this article to include more useful information.

For players familar with Minetest Game, this is a list of differences when playing MineClone 2 :

(As observed on Mark Server, 2019-12 .. 2020-02)

Apperance

  • Graphics and textures
  • Sounds
  • HUD - the hotbar is the bottom row

Control & Inventory

  • Digging - the player must use proper tool/weapon (otherwise no effect, or no drops). E.g. you can break stones by hand, but then you get no drops
  • Picking up stuff - nearby stuff is collected 'magnetically'. That also means, you have to throw away unwanted stuff.
  • Inventory - size is 4x9, Stack limit is only 64 for most items
  • Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space.
    E.g. after crafting, its contents are put back into inventory, or dropped (if the inventory is full).
  • Eating - put food on hotbar, eat it with rightclick
  • Torches - cannot be placed in water
  • Death - the player is moved back to spawn (or last used bed), at full health, with inventory intact.

Note: documentation says that inventory is lost / dropped to floor !

Mobs

Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.

  • Friendly/Animals (they all drop different, edible meat):
    • Rabbit - easy to kill, drops rabbit-hide.
    • Chicken - lays eggs & drops feathers / meat must be cooked. Can be tamed with wheat-seeds.
    • Pig
    • Sheep - drops wool (white, gray, lightgray, black, brown). Can be tamed with wheat.
    • Lama ('Mountain-sheep').
    • Cow - gives milk (use bucket), drops leather. Can be tamed with wheat.
    • Donkey - drops leather
    • Mule
    • Horse

...

  • Monsters: (some are hostile only at night, or when attacked)
    • Zombie - slow, drops rotten meat (it's disgusting!)
    • xxx - another zombie-type

They also come baby-sized, which can be hard to see among grass

    • Wolf - if attacked, other wolves in range also attack! Can be tamed with bones.
    • Icebear - drops fish
    • Spider - drops strings, and spider-eyes
    • Skeleton - shoots arrows. Drops bones, bows, arrows
    • Creeper - explodes. This costs about half the players health !
    • Slimes - underground. Big slimecubes split into 4 smaller cubes.
    • Magma cube
    • Enderman (black, long arms&legs) - drops ender-pearl.
    • Shulker - rapid shooter. Drops shulker-shell. Best attacked with bow&arrows.

..lots more...

Blocks

  • Plants
    • Trees: Acacia, Birch, Oak, Dark Oak, Jungle, Aspen
    • Leaves - need shears to collect them
    • Vines - can be climbed - need shears to collect them
    • Apples - drop randomly from oak leaves and dark oak leaves
    • Flowers: red: yellow: white: blue: sunflower ...
    • Wheat, Sugar-cane, pumpkin, melon, potato, beetroot ...
    • Tall grass and fern - drops wheat seeds
    • Dead bushes - drop sticks
    • Red & brown mushrooms - with bowl, can be made into a soup
    • Giant mushrooms - grow like trees, drop small mushrooms
  • Stones
    • Dirt: normal, coarse, podzol, ...
    • Stone/Cobblestone, mossy cobblestone, Andesite, Diorite, Granite ...
      Can be crafted into blocks, slabs, stairs...
    • Bedrock - not minable, bottom of the overworld
    • Obsidian - is created when water meets lava-source
    • Clay - can be made into bricks, colored/hardened clay, terracotta, glazed terracotta
    • Concrete
    • Sand: yellow, red - falls down, can be made into sandstone
    • Gravel - falls down, can drop flint

Caution: sand or other stuff that ends up at the same location as the players head, will cause suffocation (as in 'drowning') !

  • Ore
    • Coal, Iron, Gold, Diamonds, Lapis-lazuli Redstone, ...
  • Nether-dimension
    • Netherrack, Soulsand, Netherquartz, Glowstone
  • End-dimension
    • Endstone
  • Teleporters and Portals
    • Teleportpad
    • Portal has to be built from obsidian, and activated with a firestarter
  • Equipment
    • Crafting table (3×3 crafting grid)
      Has no built-in storage (as in xdecor).
    • Furnace - cook meat, smelt ore - Has only 1 output slot.
      But see also hopper.
    • Anvil - to repair tools, armor & name items (eg. nametag for tame animals)
    • Chests
      • regular: size 9x3
      • large (double-size) chest, size 9x6
      • trapped chest, 9x3. No trap inside, but gives a redstone-signal when opened.
      • Shulkerbox - portable 'backpack'
      • Ender chest - private storage for each player
      • Wifi storage
      • Smartshop
  • Weapons and Tools
    • Torch - doesn't stick to the ceiling, and not in water
    • Sword (Wood, Stone, Iron, Gold, Diamond)
    • Bow and Arrows (needs Wood, String, Flint, Feathers)
    • Bowl - make soup from mushrooms or beetroot
    • Bucket - collect liquids or milk
    • Shears - collect wool from sheep, vines, leaves, grass, fern
    • Lookup tool - show help for whatever you're pointing
    • Hoe - to change dirt into farmland
    • Firestarter
    • Saddle
    • Horse-Armor - iron, gold, diamond
    • Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
  • Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
  • Doors, Buttons, Levers, Pressure plates
  • Glass for windows - digging glass destroys it !
  • Rails and Minecarts
    • normal rails, powered rails, detector-rails
  • Redstone (somewhat like mese, but more common)
    • Switches:
      • Button - gives a short redstone-signal when rightclicked
      • Pressure-plate - gives a redstone-signal while standing on it
      • Lever - can turn a redstone-signal on&off
      • Redstone-torch - inverts the redstone-signal of the block it is attached to
      • trapped chest - gives a redstone-signal when opened
      • Observer - gives a redstone-signal when adjacent block changes
      • Detector-rail - gives a redstone-signal when a minecart passes
      • Redstone-repeater / delayer - repeat an incoming redstone-signal, with delay 0.1s .. 0.4s
    • Machines that react to a redstone-signal:
      • Doors, Trapdoors - open&close
      • Hopper - get & put items from/in chests&furnaces. 5 inventory-slots.
      • Piston: regular, sticky - move (and pull) adjecent block
        Can cause suffocation !
      • Dropper -
      • Deployer -
    • Fun:
      • Noteblock - plays a note when clicked - needs a redstone-signal
      • Jukebox - plays a music-cd (eg. from admin-shop)
    • Signs, Billboards and banners
    • Protection API support (needs separate protection mod)
      • Protection-block - secure an area, and chests within that range

...

Builtin Mods

  • Help and lookup tool - Shows info about blocks, tools, etc.
  • Hunger - Player needs to eat
  • Achievements

World

  • Worldsize
    • clouds are at height 64
    • bedrock is at depth -64
  • Nether - below depth -28900. To reach, use an upright portal.
  • the End - below depth -26900. To reach, use an horizontal portal
  • Weather: Snow, Rain, Lightning (causes fires)

...