User:Wuzzy

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It’s me, Wuzzy!

I speak German and English.

I am active in this Wiki and in the Minetest forums (same user name). I'm the author of countless mods and even a few games. I make sure the German translation of Minetest stays up-to-date. I rarely did a few small contributions to Minetest itself, but enough to appear as “active contributor” in the Minetest credits in version 0.4.16. :-)

In Minetest, I usually only play in Minetest, but I sometimes appear in a few servers as well.

You can contact me via XMPP: Wuzzy2@jabber.ccc.de

I gladly take any bitcoins you have lying around. :-). My Bitcoin address: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH

My creations

Games I work or worked on

I also have collaborated quite a while with GunshipPenguin on Hungry Games Plus.

And there's a couple of projects which never really took off so far.

Mods I have created

I have made a large number of mods. Mods on which I'm most proud of are in bold.

List of my finished mods in the forums, automatically generated

Gameplay mods

Map generation

Blocks / decorative items

GUI mods

  • Help modpack [doc]: Learn everything what you always wanted to know about the game, blocks, items and more
  • HUD bars [hudbars]: Replace the statbars with progress bar-like bars
  • Inventory Icon [inventory_icon]: See your inventory fullness
  • Show Wielded Item [show_wielded_item]: Show the name of the wielded item above hotbar
  • Simple Fast Inventory Buttons [sfinv_buttons]: Buttons for Minetest Game's inventory screen

Mod development tools

These mods are for mod developers:

Architecture mods

These mods are not really useful in their own, but they can be depended on by modders to get a framework for interesting features.

  • Mana [mana]: Players get a new mana attribute which can be used for magical spells, items, etc.
  • Player Effects [playereffects]: Status effects for players
  • Treasurer [treasurer]: Random treasure/loot selection framework
  • Central Message [central_message]: Write a message in the center of the screen
  • Basic HUD textures [basic_hud]: Just a few basic texture for creating new games
  • Galaxy Skybox [galaxybox]: Turn the sky into deep space
  • Select Item [select_item]: Item selection dialog
  • Player Physics API [playerphysics]: Makes it possible for multiple mods to modify player physics without conflict

Abandoned games and mods

This section is only here for historic interest. These are games and mods which either never got completed, I no langer care much about about finishing them or they simply have become obsolete:

Mods:

  • Basic HUD [basic_hud]: (no usage/demand seen since years)
  • Player Model [playermodel]: Player model as a standalone mod (obsolete since 5.0.0; MTG comes with player_api mod)
  • Shifted Blocks [shifted_blocks] (lost interest after 1st release)
  • Pseudo-Nodes [pseudonodes] (lost interest)
  • Surprise Blocks [tsm_surprise] (lost interest)
  • The Origin [origin] (somewhat deprecated by Spawn Builder)
  • Disable sneak glitch [no_sneak_glitch] (obsolete)
  • Allow zooming [allow_zoom] (obsoleted in 5.0.0)
  • Player Tools [playertools] (I believe this is my very first mod. Now outdated, clashes with core commands, I am no longer happy with the command structure and there are tons of better command mods out there)

Games:

  • Weird (too ambitious, never really took off, mainly because of lack of inspiration, good ideas and motivation to work out a good and detailed game design [it's harder than you think!])

What I play

Games I like

… and others.

Servers I like

  • JT2
  • Inside the Box