Difference between revisions of "Setting up a server"

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#Let your friends know your external IP
 
#Let your friends know your external IP
 
#Add <code>server_announce = 1</code> to your minetest.config to announce it to a public server list.
 
#Add <code>server_announce = 1</code> to your minetest.config to announce it to a public server list.
#Make sure you make your server [[#Protect-server|safe]]
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#Make sure you make your server [[#Protect-server|safe from damage]].
  
 
== Running the Server ==
 
== Running the Server ==
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#*If you get the error “Multiple worlds are available.”, the world choices are located in <code>/Minetest/worlds/</code>. Add in <code>--worldname '''theWorld'''</code> to the end of the command.
 
#*If you get the error “Multiple worlds are available.”, the world choices are located in <code>/Minetest/worlds/</code>. Add in <code>--worldname '''theWorld'''</code> to the end of the command.
 
#If your server crashes, then look at the <code>debug.txt</code> in <code>/Minetest/bin/</code>
 
#If your server crashes, then look at the <code>debug.txt</code> in <code>/Minetest/bin/</code>
 +
#Make sure you make your server [[#Protect-server|safe from damage]].
 
#Enjoy running a Minetest server!
 
#Enjoy running a Minetest server!
  

Revision as of 21:07, 10 April 2017

Languages Language: English • Deutsch • français • italiano • 日本語 • русский

Setting up a Server

  1. Start your server on your desired port
    • Note: It is recommended to leave the port at the default (30000)
  2. Find out your internal IP of the computer you are running the server on
    • Linux: open a terminal and type ifconfig and hit enter
    • Windows: Start → Run … → cmd.exeipconfig
  3. Check the port forwarding settings on your router
    • forward your chosen port for UDP (30000 if you left it default) to the internal IP
    • In addition, alter any firewalls you may have to pass the traffic at that port
  4. To see how to run a server, please read the section below
  5. Let your friends know your external IP
  6. Add server_announce = 1 to your minetest.config to announce it to a public server list.
  7. Make sure you make your server safe from damage.

Running the Server

Linux

  1. Open a terminal.
  2. Type in YOUR/MINETEST/DIRECTORY/bin/minetestserver or just drop the minetestserver executable (located in /Minetest/bin/) into the terminal (PLEASE READ THE NOTES BELOW!)
    • If you want to specify a specific game ID, the game ID choices are located in /Minetest/games/. Add in --gameid thegameid to the end of the command.
    • If you get the error “Multiple worlds are available.”, the world choices are located in /Minetest/worlds/. Add in --worldname theWorld to the end of the command.
  3. If your server crashes, then look at the debug.txt in /Minetest/bin/
  4. Make sure you make your server safe from damage.
  5. Enjoy running a Minetest server!

For easy use you can create an file named minetestserver.sh, add the lines below and put it in your /Minetest/bin/ folder. To run the server, just run the file in a terminal.

#!/bin/bash -x

./minetestserver --gameid minetest --worldname world

Windows

  1. Open command prompt by going in the Minetest installation folder, then in the “bin” folder, hold Shift, do a right click on a empty file (not on minetest.exe), click “Open command window here”.
  2. Type this: minetest.exe --server.
    • If you get the error “Multiple worlds are available.”, use minetest.exe --server --worldname world_name instead, where world_name is the name of the world.
  3. If your server crashes, then look at the debug.txt in /Minetest/bin/
  4. Enjoy running a Minetest server!

If you don't like to start the crashed server, simply start the server out of a batch file which contains the following code:

@echo off
:crash
minetest.exe --server --worldname world_name
goto crash

Protect server

The default MTG does not protect from accidental damage (ie: fire) or griefers (malicious player).

  • Install a protection mod, such as areas
  • Disable fire by adding `enable_fire = false` to minetest.conf
  • Disable TNT by adding `enable_tnt = false` to minetest.conf
  • Enable rollback to find out who placed a node, and allow all of a player's nodes to be reverted: `enable_rollback = true` in minetest.conf


See also