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  • ...health” of the resulting too will be the sum of the “health” of both input tools, plus a game-specific bonus. The recipe is shapeless. In [[Games/Minetest Game|Minetest Game]], most tools can be repaired and tools will receive a 2% bonus.
    898 bytes (137 words) - 10:46, 10 September 2019
  • ...use to interact with the environment. Although some tools are unique, all tools have certain properties in common. How to use a tool often depends on the tool itself. Most tools are used with the attack key (<kbd>Left mouse button</kbd>) or the build ke
    5 KB (850 words) - 15:09, 16 January 2023
  • ...ent (both core developers, and modders which want fast startup for testing mods). The secondary purpose is to aid with developing simple mods that have no dependencies. It's a good simple way to test if your mod still
    5 KB (790 words) - 12:45, 27 December 2023
  • ...everything can be mined with all [[Tool#Mining Tools|mining tools]]. Some tools are better for certain materials. Also, mining often takes some time to fin ...es. This is also the default behaviour if not specified otherwise by the [[Mods|mod]]der. But of course there are other drops possible, too. This is the li
    3 KB (402 words) - 15:08, 16 January 2023
  • === Mods === There are also mods which add tools which, when you carry then, show you the coordinates:
    2 KB (307 words) - 09:45, 2 August 2022
  • '''Not So Simple Mobs''' (NSSM) is a Minetest [[Mods|mod]] created by [https://github.com/NPXCoot/nssm the NPX team] to introduc The mod also gives you many new objects, tools and special powerful weapons to defend yourself from the monsters.
    2 KB (351 words) - 10:38, 5 September 2023
  • By default, these are the available buckets ([[mods]] may introduce other liquids which can be collected by the bucket): [[Category:Tools]]
    2 KB (342 words) - 16:38, 12 March 2024
  • ...placed]] almost entirely freely. Using the collected [[items]], new [[Tool|tools]] and other items can be [[Crafting|crafted]]. [[Games]] in Minetest can, h ...w one or more certain aspects of an existing game to be modified. Minetest mods can be as simple as adding a few decorational blocks or very complex by (fo
    4 KB (624 words) - 12:41, 27 December 2023
  • '''Groups''' is a concept for [[Nodes]], [[Items]] and [[Tools]] in Minetest. Any of these may be a member of a group or multiple groups, ...members in the groups as seen in [[Games/Minetest Game|Minetest Game]]. [[Mods]] may add other items which become members of these groups, so this list is
    2 KB (319 words) - 18:37, 21 November 2023
  • ...does not implements the setting and not the behaviour, which is defined in mods.
    1 KB (224 words) - 15:01, 16 January 2023
  • ..., InfiniMiner, etc. See [[Games]] for more about this. It also allows '''[[Mods|modding]]''' at its core. * Native [[Mods|modding]] support with the Lua programming language
    6 KB (922 words) - 14:01, 15 June 2023
  • [[Mods]] are able to add more locked things which are compatible with the key syst [[Category:Tools]]
    1 KB (231 words) - 18:45, 21 September 2020
  • [[Mods]] are able to add more locked things which are compatible with the key syst [[Category:Tools]]
    1 KB (230 words) - 08:19, 7 May 2022
  • [[Mods/ru|Модификации]] могут добавлять вещи, сов� [[Category:Tools]]
    2 KB (79 words) - 16:10, 7 June 2020
  • [[Mods/ru|Модификации]] могут добавлять вещи, сов� [[Category:Tools]]
    2 KB (105 words) - 16:03, 7 June 2020
  • ...ous liste les seaux utilisables par défaut. A noter que certains [[mods/fr|mods]] peuvent introduire d'autres liquides qui peuvent aussi être transportés [[Category:Tools]]
    2 KB (379 words) - 14:24, 21 November 2016
  • [[Mods/de|Modifizierungen]] können weitere versperrte Dinge hinzufügen, die mit [[Category:Tools]]
    2 KB (267 words) - 13:04, 22 April 2018
  • ...elt und Änderungen bei der Bedienoberfläche betreffen, gibt es auch einige Mods, die sinnvoll bei Online betriebenen Server oder generell Mehrspieler-Welte ...ekommen. Auf der anderen Seite braucht man vielleicht nur einen Teil eines Mods, den ich mir dann ganz gezielt rausgesucht habe und hier beschreibe.
    7 KB (1,105 words) - 07:22, 6 March 2017
  • [[Mods/de|Modifikationen]] können weitere versperrte Dinge hinzufügen, die mit d [[Category:Tools]]
    2 KB (283 words) - 12:20, 21 April 2018
  • * Different tools break different kinds of blocks. Try them out! ...mods folder (e.g ''grep -sr itemname /var/games/minetest/games/mineclone2/mods/*'') or use the “listitems” mod.
    3 KB (555 words) - 16:29, 12 March 2024
  • ...nd where it has limits. How to use Minetest on your own and extend it with mods. Or how to set up a server on the Internet and protect it from unwanted acc ...two goals. The game content should be easily modifiable and extensible by Mods and should also work on older and new machines.
    12 KB (1,917 words) - 01:52, 7 November 2021
  • ...a ke dalam grid pertukangan. Resipi ini resipi tanpa bentuk. Permainan dan mods Minetest yang lain mungkin mengubah jumlah peratusan pembaikan atau membuan ...a jarak dekat dalam pelbagai jenis menjadi sangat popular. Tetapi pencipta mods masih boleh membuat alatan yang menyediakan kegunaan yang sangat berbeza.
    4 KB (562 words) - 03:11, 16 June 2018
  • ...two goals. The game content should be easily modifiable and extensible by Mods and should also work on older and new machines. * There are tools to convert Minecraft Worlds into Minetest Worlds.
    13 KB (1,731 words) - 01:47, 7 November 2021
  • ...ps://developer.android.com/studio/releases/platform-tools Android platform tools]. In order to use ADB, you will need to enable USB debugging from the Andro ...mod/ /storage/emulated/0/Android/data/net.minetest.minetest/files/Minetest/mods/</code>
    3 KB (447 words) - 10:49, 22 December 2022
  • ...al player created recipes and other crafting grids are available through [[mods]]. ...in a very general way. The rules explained here are true for basically all mods.''
    11 KB (1,836 words) - 11:54, 27 December 2023
  • How to install mods and mini-games is explained on separate pages. See: {{mbox|text='''Important for many mods:''' you can only use some of the functions if you have the right to do so.
    8 KB (1,214 words) - 01:39, 9 April 2021
  • ...'s aim to be an easy-to-use content creation platform. There is an API for mods to run tasks in a worker thread, however. ; 模组 / Mod : 对于游戏的一个 “模块” 或者 “修改”。''参见 [[Mods]]。''
    24 KB (2,678 words) - 14:02, 15 June 2023
  • * What do we have (as in, tools, materials, food) ? Same if you already have enough tools, building materials etc.
    31 KB (4,960 words) - 11:32, 22 December 2023
  • Nicht alles kann mit jedem [[Tool#Mining Tools|Abbauwerkzeug]] abgebaut werden. Einige Werkzeuge sind für bestimmte Mater ...st das Standardverhalten, falls nichts anderes durch den Ersteller eines [[Mods]] angegeben wurde. Aber natürlich sind auch andere Abbauprodukte möglich.
    3 KB (469 words) - 12:07, 16 May 2018
  • ...un an update command. Some systems may require you to move your worlds and mods. If you are using the Git version, simply pull and compile every time you w ...'s aim to be an easy-to-use content creation platform. There is an API for mods to run tasks in a worker thread, however.
    26 KB (4,229 words) - 12:38, 15 November 2023
  • Andere Spiele und Mods können das Reparaturverhalten verändern oder ganz unmöglich machen. [[Category:Tools]]
    4 KB (599 words) - 17:27, 19 May 2018
  • ...et und wo es Grenzen hat. Wie man Minetest für sich alleine nutzen und mit Mods erweitern kann. Oder auch wie man einen Server im Internet aufsetzt und vor ...ert werden. Natürlich ist es nicht möglich, Welten mit hochspezialisierten Mods in Minetest zu übertragen. Daher hat man nur Chancen, wenn es um die grund
    19 KB (2,743 words) - 12:11, 16 February 2021
  • ...n into Minetest 0.4.10 and in [[Games/Minetest Game|Minetest Game]]. Other mods and games may add additional commands; refer to the mod’s documentation o The commands listed here are always available, regardless of the mods and [[Games|games]] you have installed.
    15 KB (2,286 words) - 14:45, 22 January 2023
  • There might be other tools for automated production, eg. technic also has an autocrafter. The player needs to cover the basics first (food, bed, bags, wooden&stone tools, armor, water, area&housing, furnace, chests ...) <br />
    16 KB (2,448 words) - 17:41, 18 September 2023
  • ** Anvil - to repair tools, weapons and armor & name items (eg. nametag to put on tame animals) <br> F * Weapons and Tools
    20 KB (3,190 words) - 18:16, 9 April 2021
  • * Bugs, for example caused by mods, which allow a malicious player to execute arbitrary system commands. ...Pack] package which is a modpack by Warr1024 that contains a lot of useful mods for server management such as automatic restarts, pruning players or additi
    16 KB (2,680 words) - 17:47, 24 February 2024
  • Wie man Mods und Mini-Spiele installiert wird auf eigenen Seiten erklärt. Siehe: {{mbox|text='''Wichtig bei vielen Mods:''' man kann manche Funktionen nur nutzen, wenn man ein entsprechendes Rech
    20 KB (3,059 words) - 23:13, 8 April 2021