From Minetest Wiki
Jump to: navigation, search
Mbox important.png This is an unofficial list of mods. It is incomplete and very outdated.
Do not rely on it to find the latest mods. Use the ContentDB or the forums to find mods instead.
Languages Language: English • Deutsch • Bahasa Melayu

Rename this into List of Mobs then put it into the correct categories.


Mods that add mobs

mobf (MOB Framework)

Description: Adds sheeps, cows, ostriches, vombies, slimes, fishes, wolves, creepers, traders, gulls, chickens, rats, deers, big reds, oerkkis, archers and guards.
Links: [ContentDB] | Forum | Filesharing
Author: sapier

  • mobf_car

Description: Adds cars that act like mobs.
Links: [ContentDB] | [Forum] | Codehosting
Author: Sokomine

  • spawner

Description: Spawner for the Animals Modpack
Links: [ContentDB] | Forum | [Codehosting]
Author: tinoesroho

  • enderfreaks (Not available anymore)

Description: Adds a stronger version of vombies.
Links: [ContentDB] | Forum | [Codehosting]
Author: Death Dealer

Simple Mobs [mobs]

includes dirt monsters, stone monsters, sand monsters, oerkkis, dungeon masters, sheep and rats.

Depends on PilzAdam's Simple Mobs. Might be outdated.

Adds spawn eggs for PilzAdam's Simple Mobs mod.

  • Additional Mobs, Rotten Meat and Pet Cages [my_mobs]

Depends on PilzAdam's Simple Mobs. Might be outdated.

Alive AI V1.5 [aliveai]

NPC AI mobs that can mine, craft, build, fight, escape, eat, climb+ladders, avoid heights/hurting blocks, use tools, remember enemies, swim/drowning, talk...

A modpack containing more ai for the aliveai mod, including such as children, Herobrine, a mysterious knight and other things.

Carbone Mobs [mobs]

Another mobs mod based on PilzAdam's mobs mod. Includes dirt monsters, stone monsters, sand monsters, tree monsters, oerkkis, dungeon masters, rhino, troopers, sheep and rats.

Creatures MOB-Engine [creatures]

includes chickens, sheep, ghosts, oerrkis and zombies.

Creatures (mob framework) [minetest_mods_creatures]

adds the ability to play a mob.

Creeper [creeper]

Adds some explosive nuisance Standalone version. There is also a version for Mobs Redo.

Critters [critters]

adds 2d comic or manga like characters 46 animals, 38 characters, 4 fluffy critters and 25 furbies.


adds, well. cubic mobs of the type chicken, sheep, nyan cat, pig, rabbit and cow. Beware, very cubic.

CUTE CUBIC MOBS 2 [ccmobs]

adds mobs of the type cow, goat, pig, sheep, rockmonster and treemonster. Rather cubic mobs made of nodeboxes in contrast to meshes as used by most other mob mods. The code is based on the original ccmobs.

Extreme Survival Mobs [esmobs]

Smart PVP Mobs with an enhanced pathfinding that will find you!

Goblins [goblins]

Newest versions Depend on Mobs Redo! Adds goblins to populate caves and cause havoc in the mines. There are 8 goblin types and each type of goblin has two different stylish looks

Herobrine mod [Herobrine][(old link)]

adds a herobrine (copy on github)

Jellyfish Mod [jellyfish]

adds some jellyfish - (ouch)

KPGMobs (was new mobs) [kpgmobs]

Uses sheep and rats from mobs and adds deer, ridable horses, wolfs, giraffes, boars, bears, cows and bees. An addon version for Mobs Redo exists.

M.I.L.A. (Mobs Intelligence : Lightweight Api)

A small api which aims to run faster than mobs redo, and to do less things than cmb.

Mobkit - Entity API

Description: A mob-api that tries to offer realistic physics, async operation, Mob spatial awareness and consistasy among others.
Links: [ContentDB] | Forum | Codehosting
Author: Termos

The following mods depending on the MobKit API and containing animals, humanoids, monsters or a mixture of these catogories.

  • aerotest (Eagle - King of the sky)

Description: Adds eagles.
Links: [ContentDB] | Forum | Codehosting
Authors: Gundul, Termos, Extex, Melkor

  • better_fauna

Description: Adds cows, sheeps, pigs, chicken and turkeys with group spawning support.
Links: ContentDB | [Forum] | Codehosting
Author: ElCeejo

  • eg_goats

Description: Adds goats.
Links: [ContentDB] | [Forum] | Codehosting
Author: NetherEran

  • markov_macaws

Description: Adds macaws.
Links: [ContentDB] | [Forum] | Codehosting
Author: NetherEran

  • petz (Mobkit version)

Description: Adds dogs, cats, lambs, calfs, pigs, chickens and ducks.
Links: [ContentDB] | Forum | Codehosting
Author: runs

  • water_life

Description: Adds sharks, whales, riverfishs, piranhas and sea urchis.
Links: [ContentDB] | Forum | Codehosting
Author: Gundul

  • wildlife

Description: Adds wolfs and deers.
Links: ContentDB | [Forum] | Codehosting
Author: Termos

  • zombiestrd

Description: Adds zombies and sharks.
Links: [ContentDB] | [Forum] | Codehosting
Author: Termos

The following mods depending on the MobKit API but do not contain animals, humanoids, monsters or a mixture of these catogories.

  • motorboat

Description: Adds a motorboat.
Links: [ContentDB] | Forum | Codehosting
Author: apercy

  • sailing_kit

Description: Adds a sailboat.
Links: ContentDB | Forum | Codehosting
Author: Termos

Mobsplus and Edited Areas (modpack) [mobsplusareas-mp]

Combines elements of Simple Mobs, KPGMobs and Zeg's Mobs. Includes Dirt Monster, Tree Monster, Sand Monster, Stone Monster, Oerkki, Dungeon Master, and Wolf as well as Boar, Sheep, Chicken, Cow, Horses (all original varieties), and Rat and also Mese Monster and Lava Flan.

Mobs Redo [1.49] [mobs]

giant spiders, bees, chicken, cows, sheep, warthog, rats, sand-, dirt-, stone-, tree-monsters, oerkki, dungeon masters, lava flan and mese monsters. The mod has been split into an API and several themed mob collections. Additional mobs have been created by others and also mobs from several other mods have been converted to work with mobs redo.

Tries to add some self organizing life to villages with NPCs that may be able to interact with the player and with each other as well as working on tasks assigned by the AI.

adds -Bear-Blackbird-Boar-Camel-Carp-Crab-Crocodile-Elephant-Hare-Hippo-Kangaroo-Manatee-Moose-Nandu-Reindeer-Seal-Shark-Spiders-Tiger-Tortoise-Trout-Yak.

adds pinguin and walrus.

adds some explosive nuisance

adds ostrich to desert biomes besides some more desert plants.

Adds some luggage with great hunger and a strangely coloured tree inspired from the "Discworld" novells[1].

adds Badger, Dragon, Elephant, Flying pig, Fox, Gnorm, Golem, Hedgehog, Nyancat, Ogre, Orc redesign, orc, Owl, Panda, Skeleton, Treeman, Water Dragon, Whale and Wyvern.

Depends on Mobs Redo! A mod that adds horror themed mobs. The mobs are: hell baron, Pinky demon, Cyberdemon, Lost soul, Mancubus, Cacodemon, Imp, Demon, Birdy(bird monster), zombie dragon, ghost, werewolf, axe armour, giant spider, mothman, mogall, manticore shadow monster, giant centipede and skeleton.

adds rideable horses mob for mobs redo

adds Giraffe, Horses, Wolf, Bear

Tries to supply all mobs needed for a minecraft clone.

Adds an unpleasant big guy with explosive temper. Based on the mod from the "Lord of the Test" game[2].

Adds a Banshee that likes bones. Rare but somewhat deadly. Beware of strange dim lights.

Based on Blockmen's "Creatures Modpack"'s ghost and ported to Mobs Redo with some changes added.

Adds some humans that might tell their name if asked politely.

Adds some monsters that mimick their surrounding nodes.

Someone deep down is watching you.

Adds a rather agressive shadow that fights in the dark using darkness as weapon. Beware rather flat guy.

Adds some dwarves and elves. Uses artwork from the "Lord of the Test" game.

adds bear, better-rats, bugs-live, deer, giraffe, goat, snowman, wolf/dog and horses

(baby, blorp, bubblescum, camel, castle critter, castle guard, castle king, cavelady, caveman, desert lizard, digibug, discomole, flobmothership, floob, g, googoat, growbotgreg, guineapig, hippo, hotdog, hunchback, lawyer, loliman, mandog, oldlady, ponie, ponygirl, ragingbull, ratman, robotted, robottod, rocketgirafe, rockmonster, sneaky sal, snowdevil and zebra)

Adds more than 50 mobs, many of them have special powers. There are included 12 bosses and two final bosses. There are also weapons to deal with these monsters. (depends on mobs redo api)

Pets designed in kawaii Style. Includes a tamagochi mode. For v5.0+. Extracted from the game Bogart.

adds Npc, Guard, Ninja, Yeti, Wolf and Dog

Depends on Mobs Redo! Will add some dinosaurs and other extinct animals and plants. As of Oct.2018 still wip but allready adds some dinosaurs and a mammoth.

  • Progress Mobs (was SimpleMobs++) [pmobs]

Depends on Mobs Redo! giant spiders, bees,chicken, cows, sheep, warthog, rats, sand-, dirt-, stone-, tree-monsters, oerkki, dungeon masters, lava flan, mese monsters and as additions yeti, wolves, dogs and wardogs.

Depends on Mobs Redo! A mod that adds scifi themed mobs, and a few weapons. The mobs are: dalek[4], r2d2[5], metal gear, bipedal mech (or just two-legged robot), quadruped mech, metroid, tank, xenomorph, jabba the hut[5], x-wings(rideable and npc)[5], BB8[5], cyberman[4], Portal, Cores/spheres and iron giant.

(butterfly and birds)

Two nodebox mobs from nmobs for Mobs Redo instead of animated mobs. Including tree_monster, spider and stone_monster in smobs_monster and cow, pig, sheep, chicken and bee in smobs_animals.

Adds said unfreindly and rather pale guys, and an obsidian sword needed to fight them. Inspired by George R.R. Martin's "White Walkers / the Others"[6] fictional characters

Slimes inspired by TheManaWorld. Original version from the Content-DB may not work with mt-5.3. Search the thread for fixes.

A few water critters ported from other mob frameworks to "Mobs-Redo". Includes blue/white fish, crocodile, clownfish, jellyfish, shark and a turtle.

  • Wilhelmines People (for Mobs Redo) [people]

Adds the possibility to build living Villages in your Minetest Game world. Trade items for random stuff from your villagers, recruit mounts and warriors. Some NPCs may be aggressive

  • Witches (for Mobs Redo) [witches]

Adds witch huts inhabited by witches that might ask you for certain items.

Nodebox Mob API [nmobs]

A very primitive mob API for use with nodebox mobs only. Mobs move around but are not otherwise animated.

NPC Framework (modpack) [minetest-npcf]

adds non-player characters of the type Guard, Builder, Info, Decorative and Trader.

  • Npcs for the NPC Framework Mod! [Npcpack01]

Add-on for the NPC Framework, adds non-player characters of the type Goku and Vegeta from Dragon Ball Z.

Open AI open_ai

A mobs API to add mobs as moduls. It is in developing status and sofar only sheep exist.

Peaceful NPC [peaceful_npc]

includes random non-player characters that follow you

Santa! [santa]

adds a Santa that drops coal

Senderman [senderman]

meet Senderman. Includes the senderegg.

Slimes [slimes] by Jeija

Adds cute green cubes that jump around you.

Soldiermob [soldiermob]

This mob adds VERY aggressive soldiers that will shoot at you. Good luck!

Spidermob (lottmobs extracted) [spidermob]

Spider extracted from lottmobs [1.0]

Slugs [slugs]

This mod adds moving slugs using nodes. (Similar idea to worm mod) Beware, rather cubic.

They're everywhere!(bugslive) [bugslive]

adds some creeping critters. A version that runs with Mobs Redo exists.

Weeping Angel [weeping][4]

adds a ... - oh well - just don't look away.

Workers [workers]

adds worker cubes. May be a bit outdated. Beware, very cubic.

Worms and Snakes [worm]

This mod adds moving worms and snakes using nodes. (Similar idea to slugs mod) Beware, rather cubic.

Zombie Waves [zombie_waves]

includes zombies. The mod may have survived in the Zombie Survival Sub-game.

Other mods (containing mobs)

  • random buildings

includes lumberjacks and traders.

  • Zeg's Mobs and Lava Temple [zmobs]

Depends on Simple Mobs (mobs). Adds mese monsters and lava flans.

includes mummies.

  • Bees and beekeeper [bees]

Not really mobs, but very close.

Not really mobs. Similar to bees just an animated static block, but rather beautiful at night and another resource to craft lights.

includes spiders and ents extracted from Lord of the Test.

(Modpack, WiP) includes Zombies, Armored Zombie, Elite Zombie, Skeleton, Advanced skeleton, Carbonized Skeleton, Criminal, Villager, Traders, Sheep, Magic Sheep, BOSS Living Sand, BOSS Avenging Ent, MiniBoss Pumpkin-Headed Zombie and Boss Grim Reaper.

Other mods (without mobs)

provides the basic API of Simple Mobs without the mobs.

Low-level high-performance entity library.

A spherical device that, when placed next to a mob, captures and contains said mob. The player can then store it in their inventory. By placing the device somewhere the mob can be releaseed again.

The forum page includes a link to a lawyer mob that runs if the simple mobs mod by PilzAdam is run.

Adds spawners for several mob mods such as mobs, carbone_mobs, mobf, creatures, zmobs and more to come.

  • Assign Mobs to spawn in given Biomes [mobsbiomes]

See also

Notes and references

  1. Based on characters of the Discworld novells by Terry Pratchett
  2. Based on characters of the Lord of the Rings novells by J.R.R.Tolkien
  3. based on a mod for Minecraft started by freakstritch
  4. 4.0 4.1 4.2 Based on characters of the Doctor Who Television series by the BBC
  5. 5.0 5.1 5.2 5.3 Based on characters of the Star Wars universe by George Lucas
  6. Based on characters of the Game of Thrones Television series which is based on novells by George R.R. Martin