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Food & farming
Farming [farming] by sapier
Old mod - 2012-03 , most functionality has been included in Minetest game. This separate mod cannot and should not be used with any version of Minetest newer than 0.4.6. Adds wheat, potatoes, corn, rhy and tall-grass
Doc Farming [DocFarming] by Doc
Farming Plus [farming_plus] by PilzAdam
Extents the default farming by adding bananas, carrots, cocoa, oranges, potatoes, pumpkins, rhubarb, strawberries, tomatoes, weeds and scarecrows.
Farming Redo [farming_redo] by TenPlus1
new crops, new foods
farming_plusplus [farming_plusplus] by MTDad
Modpack, based on
- farming_plus by PilzAdam
- Farming Redo by Tenplus
- Doc Farming by Doc
Hydro [hydro] forked by HybridDog
(a fork of parts of Aeroponics from Mauvebic, 2012-07) includes the plants tomato, peas, habanero, grapes, coffee and roses
Crops [crops] by sofar
introducing plants that have to be taken care of.
Agriculture [agriculture] by jbb
adds corn, tomatos, strawberrys, carrots and sugar-beets. -2016-01
More Farming [morefarming] by sys4
making farming a little more realistic and adding Wild Carrot/Carrot, Golden Carrot, Teosinte/Corn, Corn on the Cob and Chicha -2017-03
Grains [grains] by v-rob
This extension for the default farming mod adds four new types of grains: oats, rye, barley, and rice.
ironapple [ironapple] by Topywo
Restores 4 hearts.
The Hemp/Cannabis-mod [CANNABIS_MOD] by ulla/IIIullaIII
Provides some plants usefull for many things of which some might not be suitable for underage players to learn about. CANNABIS_MOD at GitHub contains probably the most recent version. The plant Hemp as source for fibres is also present in the Farming-redo mod.
Make Beer in Minetest [beer_test] by Semmett9
Adds plants such as hops and oats and provides means to craft beer, ale and mead.
Wine [wine] by TenPlus1
Adds grapes barrels and bottles to make a fine wine. Depending on mods enabled, you can also ferment apples into cider, wheat/barley into beer, blue agave into tequila and honey into mead.
Cucina Vegana [cucina_vegana] by Clyde
The mod adds asparagus, soy, parsley, lettuce, chives, rosemary, sunflower and kohlrabi for the vegan Kitchen in Minetest. It also adds Oil that can be used as fuel and supports farming_redo and mobs or Animalmaterials which unlocks extra recipes such as for Milk, (Soy)Meat and (Soy)Chicken.
Endless Apples [endless_apples] by Shara
A simple mod that causes default apples to regrow on trees.
nettle [ortie] by club Graines2Tech de la Vallée de Villé
The mod adds nettles that can be made to soup. Beware, cook before eating though!
Seafood and Sushi +Pearls [seafood] by DancingWombat
besides a lot of sea related stuff this mod also adds rice plants.
Pineapple [pieapple] by runs
Adds pineapples from the Brewing mod.
Not so simple plants and fungi [nsspf] by NPX
A mod that adds 29 fungi typs in order to give another source of food without farming.. (may be outdated)
Semi-simple mushroom overhaul [mushrooms_redo] by Piezo_
Since the removal of spores from Minetest, food has been scarce now the ability to farm mushrooms has returned. -
Alternative Trunks [altertrunks] by Mossmanikin
"A mod which turns the cubic trunks in to "cylindric" ones in a non-invasive way. (If you disable this mod you got the normal cubic trunks in your map and no unknown_node-textures on it.)"
Basic Trees [basic_trees] by bosapara
Mod adding 8 new trees: cypress, eucalyptus, willow, sequoia, birch, maple, oak, cedar.
Big Trees [big_trees] by duane
This mod spawns huge trees, hundreds of meters high.
Cherry Tree [cherrytree] by runs
Adds cherry trees from the Brewing mod.
Christmas Tree [christmastree] by ExeterDad
Adds decorative tree amd wreath meshes.
Conifers [conifers] by cisoun
"Tired of the same trees? Get this mod to put new conifers on your map! Includes two types of tree with two sorts of leaves to make your landscape more diversified."
Clementine Tree [clementinetree] by runs
Adds clementine trees from the Brewing mod.
FakeTrees [faketrees] by Kociak
Adds nodes to build trees.
Fruits on trees [fruitontrees] by ericksmerick
Giant Xmas Tree [xmas] by crazyginger72
Glowing Biomes [GlowTest] by fishyWET
Adds some glowing trees and some mobs that spawn there.
Growing Trees [growing_trees] by Sapier
Hard Trees [hardtrees] by octacian
This mod overrides the ability to harvest treetrunks by punching it with the bare hands.
Integral Trees [integral] by duane
Adds giantic intigral shaped tree structures into the sky based on the science fiction novel of the same name.
Jungle Trees [jungletree] by Bas080
L-System Tree Utility [ltool] by Wuzzy
A tool to design L-system trees from within Minetest.
Lemon Tree [lemontree] by runs
Adds lemon trees from the Brewing mod.
Mahagony [mahagony] by runs
Adds mahagony trees from the Brewing mod.
Maple tree [maple] by h-v-smacker
Based on the version developed by ExeterDad for the Hometown server.
MB Trees [mb_trees] by burli
A modpack adding several trees.
Mineral Trees [mineraltrees] by Gravelpunch
Mineral Trees is a mod for Minetest designed to make all ores in default Minetest renewable and limitless.
Mini Trees [minitrees] by 12Me21
This mod adds mini trees, leaf pickaxes, a mini tree pickaxe, and very brightly glowing 3D mese crystal.
More Trees! [moretrees] by Vanessa E
This mod adds many new types of trees to the game. Depends on [biome_lib]
nodebox_trees [nodebox_trees] by D00Med
This mod replaces the default tree trunks with nodeboxes, and leaves with models.
OreWood [orewood] by desvox
Grow ore from the trees! Adds ore generation to tree trunks, and you can grow the logs into farmable plants.
Perlin Jungletrees Ongen [jungletree] by paramat (fork of bas080' jungletrees)
Perlin conifers ongen [conifers] by paramat
Real Trees [real_trees] by yzelast
Adds stages of growth to minetest trees so they don't grow direct from sapling to tree.
Red Trees [redtrees] by Glory!
rnd_trees [rnd_trees] by rnd
Start with one piece of living wood. Assign it life energy and let it grow.
Round Trunks [round_trunks] by HybridDog
Basic rounded tree trunks and cacti
Round Tree Trunks [round_trunks] by Hamlet
Ported from "RealTest"
Tiny Trees [trees] by Bas080
Bigger trees but smaller than moretrees trees
THE TREEPACK! [treepack] by azekill_DIABLO
A modpack changing the trees behaviour.
trees_lib [trees_lib] by Sokomine
A drop-in for minetest_game/mods/default/trees.lua that expands the api so more trees can be added easily. Somewhat work-in-progress. -
Bamboo [bamboo] by Bas080
last updated 2013?
Bamboo [bamboo] by Krock
adds bamboo plants and building material.
Berry Bushes [bushes] by jordan4ibanez
adds cubic berry bushes.
Flowers [flowers] by ironzorg
- 2011-12, Old Mod ! Possibly outdated.
added roses, yellow dandelions, white dandelions, tulips, violas and waterlilies. All now included in Minetest Game.
More Flowers [moreflowers] by sys4
This mod depends on and extends the flowers mod from MT Game by adding more flowers. It also includes teosinte, wild carrots and a way to put flowers in vases.
Moon Flower [moonflower] by MirceaKitsune
"It opens up and casts lighting when under the influence of the moon."
Gardening decor [gardening] by philipbenr
adding some recepies for crafting flowers and bushes, may be outdated
Decoplants [decoplants] by Josh
Old Mod ! Download links don't work anymore. Possibly outdated.
"This mod will introduce 12 decorational plants to minetest, these decoplants can be crafted by placing 8 leaves in square shape in your crafting table, then put any dye in the middle and it will make a decoplant of it's color"
Tulips [tulips] by bas080
Old Mod ! Possibly outdated.
used an interesting color scheme.
Shrubs [shrub] by SegFault22
Old Mod ! Possibly outdated.
Give water to dry shrubs and make them green again!
Hedges [hedges] by Shara
surround holes by hedges etc [detect_holes] by Sokomine
This mod uses a form of edge detection to place hedges or fences along edges, cliffs and holes.
Cactus Mod [cactusmod] by xyz
Cacti hurt, but also drop fruits occasionally.
Desert Life [desert_life] by Nathan.S
Adds some flora and fauna to deserts. Adds Ostriches when the mobs-redo api from tenplus is also present.
Carnivore plant [CARNIVORE PLANT] by ulla/IIIullaIII
Rockweed [rockweed] by lister
Rockweed is a kind of blocky petrified plant that thrives in dark caves. It can be cultivated to grow in desired shapes such as pillars, walls or other things.
Farming_NG [farming_nextgen] by Gundul
Adds a seeder and a harvester tool.
Compost [compost] by cd2
With this mod, you are able to compost grass, leaves, flowers...
Vines and Rope [vines] by Bas080
"Now with the new vines mod you can just climb your way out of it. Fell in a cave? Let your teammate throw you a rope. Working on a high altitude project? Use the rope to get down and climb up. Making an adventure map? Make your levels more traverse-able and dynamic."
Plant Trimmer [plant_trimmer] by Ragnarok
Stop further growth of plants like papyrus by placing an almost invisible plant trimmer node above them.
Antipest [antipest] by Gundul
get rid of them sunflowers
TreeCapitator [treecapitator] by Hybrid Dog
Treecapitator [treecapitator] by jordan4ibanez
Timber! [minetest-timber] by cy
Lumberjack [lumberjack] by joe7575
Preserve the landscape
Desire path [paths] by Casimir
"This is the filth-mod without the filth. Just the path making part. Grass turns to dirt. Some nodes (sand, desertsand, gravel, dirt, grass, cobble, mossy cobble) change into each other, depending on what you walked on before."
Clay generation [claygen] by Topywo
"Make clay renewable without loosing materials."
[Modpack]Survival ModPack [survival] by kaeza
"This mod adds new hazards to the survival aspect of the game. Currently, this adds hunger, thirst, and drowning, and a hazard suit. It's planned to add stamina (tiredness), and temperature in the future."