Difference between revisions of "Controls"
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Changing controls in
(Explain how to edit keys with minetest.conf) |
m (→Changing controls in minetest.conf: literal character suggestion) |
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* Controls are written in the format <code>keymap_<action name> = <key name></code>, e.g. <code>keymap_forward = KEY_KEY_W</code> | * Controls are written in the format <code>keymap_<action name> = <key name></code>, e.g. <code>keymap_forward = KEY_KEY_W</code> | ||
− | * The list of possible controls (value right of the equals sign) can be seen | + | * The list of possible controls (value right of the equals sign) can be seen in [http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3]. If your key isn't listed there, try writing the literal character |
* To disable a control completely, leave the part right of the equals sign empty, e.g. <code>keymap_toggle_debug =</code> | * To disable a control completely, leave the part right of the equals sign empty, e.g. <code>keymap_toggle_debug =</code> | ||
Revision as of 10:51, 23 December 2016
Language: | English • Deutsch • français • 日本語 • Bahasa Melayu |
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This is an overview of all controls used in Minetest.
Changing controls
There are two ways to change the controls: Either by using the options menu accessible inside the game or by editing minetest.conf. See minetest.conf.example to learn the setting names. Note that some controls are fixed and cannot be changed at all.
Game controls
The PC version of Minetest uses mouse and keyboard. These are the controls of the PC version (differences from the PC version are noted below):
Action | Default control | Changable in-game? | minetest.conf setting | Comment | |
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Movement | |||||
Look around | Move mouse | No | (none) | ||
Move forwards | W | Yes | keymap_forward |
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Move to the left | A | Yes | keymap_left |
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Move to the right | D | Yes | keymap_right |
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Move backwards | S | Yes | keymap_backward |
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Toggle fast mode | J | Yes | keymap_fastmove |
See Movement modes. Requires “fast” privilege | |
Toggle fly mode | K | Yes | keymap_freemove |
See Movement modes. Requires “fly” privilege | |
Toggle noclip mode | H | Yes | keymap_noclip |
See Movement modes. Requires “noclip” privilege | |
Move fast | E | Yes | keymap_special1 |
Only works if fast mode is on. Oddly, this is also called the “Use” key | |
Jump | Space | Yes | keymap_jump |
This is used when you are neither at a ladder, inside a liquid nor using fly mode | |
Sneak | Shift | Yes | keymap_sneak |
This is used when you are neither at a ladder, inside a liquid nor using fly mode | |
Move up | Space | Yes | keymap_jump |
This is used when you are at a ladder, inside a liquid or using fly mode | |
Move down | Shift | Yes | keymap_sneak |
This is used when you are at a ladder, inside a liquid or using fly mode | |
Toggle automatic walking | (none) | No | keymap_autorun |
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World interaction | |||||
Punch / mine / collect item stack | Left mouse button | No | (none) | ||
Use / build | Right mouse button | No | (none) | If the pointed thing is usable (example: Chest), you use it, otherwise you attempt to build at this block | |
Build | Shift+Right mouse button | No | (none) | Use this to build at usable blocks | |
Select next/previous item stack in hotbar | Roll mouse wheel | No | (none) | ||
Select item stack in hotbar directly | 0-9 | No | (none) | ||
Drop wielded item stack | Q | Yes | keymap_drop |
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Drop 1 item of wielded item stack | Shift+Q | Yes | keymap_sneak , keymap_drop |
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Camera | |||||
Select camera | F7 | No | keymap_camera_mode |
Available cameras are (in this order): first person view, third person view from the back, third person view from the front | |
Toggle cinematic mode | F8 | Yes | keymap_cinematic |
In cinematic mode, the camera will not immediately follow your movements, instead it will quickly “catch on”, so the movement of the camera looks a bit like the movement of an actual camera | |
Zoom in at the crosshair | Z | Yes | keymap_zoom |
Only available in Minetest versions coming after 0.4.14. Requires the “zoom” privilege | |
Graphics | |||||
Enable/disable fog | F3 | No | keymap_toggle_force_fog_off |
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Increase minimal viewing distance | + | No | keymap_increase_viewing_range_min |
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Decrease minimal viewing distance | - | No | keymap_decrease_viewing_range_min |
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Toggle far view | R | Yes | keymap_rangeselect |
Far view disables fog entirely and allows viewing far away. If enabled, this can severly impact Minetest's performance | |
Take a screenshot | F12 | No | keymap_screenshot |
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Heads-up Display | |||||
Show/hide inventory menu | I | Yes | keymap_inventory |
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Show/hide HUD | F1 | No | keymap_toggle_hud |
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Show/hide chat log and application name | F2 | No | keymap_toggle_chat |
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Toggle minimap | F9 | No | keymap_minimap |
There are two modes available: Surface and radar, in 3 different zoom levels | |
Toggle minimap shape (square or circle) | Shift+F9 | No | keymap_sneak , keymap_minimap |
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Open/close console | F10 | Yes | keymap_console |
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Abort / close window / open pause menu / quit Minetest | Esc | No | (none) | ||
Server interaction | |||||
Open chat window | T | Yes | keymap_chat |
You need the “shout” privilege to chat | |
Start issuing a server command | / | Yes | keymap_cmd |
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Debugging (for developers) | |||||
Enable/disable camera update | F4 or none | No | keymap_toggle_update_camera |
Only useful for developers. If disabled, the landscape drawn around you will not be updated as you look around. This action only has a default key binding in the developer version of Minetest; in official releases there's no default key binding because this can be very confusing to players | |
Enable/disable debug display | F5 | No | keymap_toggle_debug |
Also shows your coordinates | |
Enable/disable profiler | F6 | No | keymap_toggle_profiler |
Only useful for developers | |
Write stack traces into debug.txt | P | Yes | keymap_print_debug_stacks |
Only useful for developers |
Differences for OS X
- To emulate a right click, use a two finger tap on the trackpad
- If you have a French keyboard (AZERTY), be prepared for your “M” key not working in chat
Changing controls in minetest.conf
You can change all above controls by editing minetest.conf
. This is sometimes required since you can not change not all controls within Minetest.
A few things to note:
- Controls are written in the format
keymap_<action name> = <key name>
, e.g.keymap_forward = KEY_KEY_W
- The list of possible controls (value right of the equals sign) can be seen in [1]. If your key isn't listed there, try writing the literal character
- To disable a control completely, leave the part right of the equals sign empty, e.g.
keymap_toggle_debug =
Inventory controls
See Inventory#Controls.