Difference between revisions of "Template:Naturally generated nodes"
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(→Ground blocks (hard): →stone) |
(→Ground blocks (soft): earth) |
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− | === | + | === Dirt, etc. === |
{| class="wikitable" | {| class="wikitable" | ||
| [[File:Dirt.png | 32px]] || [[Dirt]] | | [[File:Dirt.png | 32px]] || [[Dirt]] | ||
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| [[File:Snowball.png | 32px]] || width="150px" | [[Snow]] | | [[File:Snowball.png | 32px]] || width="150px" | [[Snow]] | ||
| [[File:Snow Block.png | 32px]] || width="150px" | [[Snow Block]] | | [[File:Snow Block.png | 32px]] || width="150px" | [[Snow Block]] | ||
+ | | [[File:Ice.png | 32px]] || width="150px" | [[Ice]] | ||
|} | |} | ||
Revision as of 04:54, 11 January 2018
Naturally generated blocks
These blocks occurred naturally in the generated maps. Stairs are excluded from this list. See Stair to see the generated stairs.
Gases
Air |
Liquids
Water | River Water | Lava |
Dirt, etc.
Dirt | Dirt with Grass | Dirt with Snow | Dirt with Dry Grass | Dirt with Rainforest Litter | |||||
Clay | |||||||||
Sand | Desert Sand | Silver Sand | Gravel | ||||||
Snow | Snow Block | Ice |
Stone
Stone | Desert Stone | Sandstone |
Dungeons
Cobblestone | Mossy Cobblestone | Sandstone Brick |
Ores
Coal Ore | Iron Ore | Copper Ore | Tin Ore | Gold Ore | |||||
Mese Ore | Diamond Ore | Mese Block |
See also: Ores
Small plants and fungi
Blue Geranium | Rose | Orange Tulip | Viola | White Dandelion | |||||
Yellow Dandelion | |||||||||
Grass | Jungle Grass | Dry Grass | Dry Shrub | ||||||
Waterlily | |||||||||
Brown Mushroom | Red Mushroom |
Medium plants
Cactus | Papyrus | ||||||
Bush Leaves | Bush Stem | Acacia Bush Leaves | Acacia Bush Stem | ||||
Brown Coral | Orange Coral | Coral Skeleton |
Trees
Tree | Jungle Tree | Pine Tree | Aspen Tree | Acacia Tree | |||||
Leaves | Jungle Leaves | Pine Needles | Aspen Leaves | Acacia Leaves | |||||
Apple |
Background color key
The background color denotes the availability of the blocks. It tells you in which map generators these blocks may be generated.
- Yellow: Generated in all map generators
- White: Generated in all map generators except singlenode
- Gray: Generated in all map generators except v6 and singlenode
- Light blue: Only generated in valleys