Difference between revisions of "User:Hoodedice/sandbox"
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In the past few days, especially after the community released some android builds of the engine, apps like ‘Starve game’, ‘Lime Minetest’, and the erstwhile ‘BuildCraft’ have been cropping up in the Google Play Store, and the Apple iTunes Store. Simply put, these builds are simply a repackaging of the Minetest engine and subgame. These Minetest builds are usually obsolete, and do not undergo the rigorous testing subject to the Minetest engine. | In the past few days, especially after the community released some android builds of the engine, apps like ‘Starve game’, ‘Lime Minetest’, and the erstwhile ‘BuildCraft’ have been cropping up in the Google Play Store, and the Apple iTunes Store. Simply put, these builds are simply a repackaging of the Minetest engine and subgame. These Minetest builds are usually obsolete, and do not undergo the rigorous testing subject to the Minetest engine. | ||
− | The LGPL v2.0 | + | The LGPL v2.0 free software license, under which Minetest is distributed does allow implicit distribution of the compiled game, and subsequent modifications that are distributed by default. |
Most games that use Minetest as their source for their (non-free?) version only link back to the original source code, not the modified source code, which must be made free for all paying (or not) paying users of the program. | Most games that use Minetest as their source for their (non-free?) version only link back to the original source code, not the modified source code, which must be made free for all paying (or not) paying users of the program. |
Revision as of 16:51, 9 July 2014
Minetest Community Statement
In the past few days, especially after the community released some android builds of the engine, apps like ‘Starve game’, ‘Lime Minetest’, and the erstwhile ‘BuildCraft’ have been cropping up in the Google Play Store, and the Apple iTunes Store. Simply put, these builds are simply a repackaging of the Minetest engine and subgame. These Minetest builds are usually obsolete, and do not undergo the rigorous testing subject to the Minetest engine.
The LGPL v2.0 free software license, under which Minetest is distributed does allow implicit distribution of the compiled game, and subsequent modifications that are distributed by default.
Most games that use Minetest as their source for their (non-free?) version only link back to the original source code, not the modified source code, which must be made free for all paying (or not) paying users of the program.
Please look at: http://www.flightgear.org/flightprosim.html, as they have the same issue as us.
List of known Minetest forks, and those recognized by the community
These are community recognized forks, or modifications to the original Minetest game, that operate under the LGPL and/or GPL, and are free to download, play and modify.
1. FreeMiner:
FreeMiner is an ongoing project started by ex-Minetest developers who wanted to merge some exciting features into the main engine. Unfortunately, the features they worked on caused performance issues with the game, due to which those patches were rejected. Disillusioned by the lack of innovative development,these developers split off from the main Minetest engine, and decided to create a voxel engine where perfection is not paramount, and the main target is to make new features.
Website: http://freeminer.org/
2. Minetest Classic:
Minetest Classic is a fork of Minetest 0.3.1, which is a heavily modified version and licensed under GPL V3.0*, which has much more content than what the vanilla Minetest 0.3.1 contained, as well as farming, new biomes, more tools, new textures and much more to do than vanilla Minetest 0.3.1.
Website: http://minetest-classic.com