Difference between revisions of "Template:Naturally generated nodes"
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(→Naturally generated blocks: Move dungeons down) |
(→Naturally generated blocks: merge plants) |
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− | === | + | === Plants and fungi === |
{| class="wikitable" | {| class="wikitable" | ||
| [[File:Blue Geranium.png | 32px]] || width="150px" | [[Flower|Blue Geranium]] | | [[File:Blue Geranium.png | 32px]] || width="150px" | [[Flower|Blue Geranium]] | ||
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| [[File:MTG Brown Mushroom.png | 32px]] || width="150px" | [[Brown Mushroom]] | | [[File:MTG Brown Mushroom.png | 32px]] || width="150px" | [[Brown Mushroom]] | ||
| [[File:MTG Red Mushroom.png | 32px]] || width="150px" | [[Red Mushroom]] | | [[File:MTG Red Mushroom.png | 32px]] || width="150px" | [[Red Mushroom]] | ||
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| [[File:cactus.png | 32px]] || width="150px" | [[Cactus]] | | [[File:cactus.png | 32px]] || width="150px" | [[Cactus]] | ||
| [[File:papyrus.png | 32px]] || [[Papyrus]] | | [[File:papyrus.png | 32px]] || [[Papyrus]] |
Revision as of 05:05, 11 January 2018
Naturally generated blocks
These blocks occurred naturally in the generated maps. Stairs are excluded from this list. See Stair to see the generated stairs.
Gases
Air |
Liquids
Water | River Water | Lava |
Dirt, etc.
Dirt | Dirt with Grass | Dirt with Snow | Dirt with Dry Grass | Dirt with Rainforest Litter | |||||
Clay | |||||||||
Sand | Desert Sand | Silver Sand | Gravel | ||||||
Snow | Snow Block | Ice |
Stone
Stone | Desert Stone | Sandstone |
Ores
Coal Ore | Iron Ore | Copper Ore | Tin Ore | Gold Ore | |||||
Mese Ore | Diamond Ore | Mese Block |
See also: Ores
Dungeons
Cobblestone | Mossy Cobblestone | Sandstone Brick |
Plants and fungi
Trees
Tree | Jungle Tree | Pine Tree | Aspen Tree | Acacia Tree | |||||
Leaves | Jungle Leaves | Pine Needles | Aspen Leaves | Acacia Leaves | |||||
Apple |
Background color key
The background color denotes the availability of the blocks. It tells you in which map generators these blocks may be generated.
- Yellow: Generated in all map generators
- White: Generated in all map generators except singlenode
- Gray: Generated in all map generators except v6 and singlenode
- Light blue: Only generated in valleys