Difference between revisions of "Gamepads"

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(Created page with "Many players prefer using gamepads (aka controllers or joysticks) over a keyboard and mouse. ## Built-in support Minetest has some experimental built-in support for gamepad...")
 
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Many players prefer using gamepads (aka controllers or joysticks) over a keyboard and mouse.  
 
Many players prefer using gamepads (aka controllers or joysticks) over a keyboard and mouse.  
  
## Built-in support
+
== Built-in support ==
  
 
Minetest has some experimental built-in support for gamepads but it quite broken and doesn't work on most hardware.
 
Minetest has some experimental built-in support for gamepads but it quite broken and doesn't work on most hardware.
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There's plans to improve this in the future, but for now '''it's recommended that you use an external program for controllers, and not Minetest'''.
 
There's plans to improve this in the future, but for now '''it's recommended that you use an external program for controllers, and not Minetest'''.
  
## External programs
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== External programs ==
  
### AntiMicroX
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=== AntiMicroX ===
  
 
AntiMicroX is a graphical program used to map gamepad keys to keyboard, mouse, scripts and macros. You can use this program to control any desktop application with a gamepad on Linuxpenguin and Windows window.
 
AntiMicroX is a graphical program used to map gamepad keys to keyboard, mouse, scripts and macros. You can use this program to control any desktop application with a gamepad on Linuxpenguin and Windows window.
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Todo: tutorial
 
Todo: tutorial
  
### Steam Input
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=== Steam Input ===
  
 
You can bind your controller to Minetest controls using Steam Input. Base your layout on one for Keyboard and Mouse.
 
You can bind your controller to Minetest controls using Steam Input. Base your layout on one for Keyboard and Mouse.
  
 
Todo: tutorial
 
Todo: tutorial

Revision as of 17:53, 14 August 2022

Many players prefer using gamepads (aka controllers or joysticks) over a keyboard and mouse.

Built-in support

Minetest has some experimental built-in support for gamepads but it quite broken and doesn't work on most hardware. Even when it does work, it doesn't support using GUIs.

There's plans to improve this in the future, but for now it's recommended that you use an external program for controllers, and not Minetest.

External programs

AntiMicroX

AntiMicroX is a graphical program used to map gamepad keys to keyboard, mouse, scripts and macros. You can use this program to control any desktop application with a gamepad on Linuxpenguin and Windows window.

https://github.com/AntiMicroX/antimicrox/

Todo: tutorial

Steam Input

You can bind your controller to Minetest controls using Steam Input. Base your layout on one for Keyboard and Mouse.

Todo: tutorial