Difference between revisions of "Nodes"

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(→‎Built-in blocks: less headers)
 
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'''Nodes''' (or '''blocks''') are the building blocks in [[Minetest]]. Most of them come in a cubic shape and are the things that the world is made of. In most games, there's a wide variety in which the [[player]] can interact with them.
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'''Nodes''' (or '''blocks''') are the building blocks in [[Minetest]]. They are generally cubic in shape, with a full node being considered one cubic meter in volume, and make up the voxel world. Only one node can exist in a particular position in the voxel grid, but can extend into other cells and take wildly different shapes. In most games, the player is able to break and place nodes to shape the terrain into what they see fit, or can be interacted with to provide different gameplay functions.
  
== Nodes in games ==
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For a list of nodes that Minetest Game provides, see [[Games/Minetest_Game/Nodes|Nodes in Minetest Game]].
*[[Games/Minetest_Game/Nodes|Nodes in Minetest Game]]
 
  
== Built-in nodes ==
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== Engine provided nodes ==
Built-in nodes are nodes that are available in all games.
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While the game has full control in the nodes that are provided, the engine provides some mostly technical nodes that are available in any game.
  
 
{| class="wikitable"
 
{| class="wikitable"
 
| [[File:Air.png | 32px]] || width="150px" | [[Air]]
 
| [[File:Air.png | 32px]] || width="150px" | [[Air]]
|}
 
 
The following nodes are special and used by Minetest internally for technical reasons only. Players should not notice them.
 
{| class="wikitable"
 
 
| [[File:Air.png|32px]] || width="150px" | [[Ignore]]
 
| [[File:Air.png|32px]] || width="150px" | [[Ignore]]
 
| [[File:Unknown Node.png|32px]] || width="150px" | [[Unknown Node]]
 
| [[File:Unknown Node.png|32px]] || width="150px" | [[Unknown Node]]

Latest revision as of 10:13, 29 January 2023

Languages Language: English • français • 日本語 • polski

Nodes (or blocks) are the building blocks in Minetest. They are generally cubic in shape, with a full node being considered one cubic meter in volume, and make up the voxel world. Only one node can exist in a particular position in the voxel grid, but can extend into other cells and take wildly different shapes. In most games, the player is able to break and place nodes to shape the terrain into what they see fit, or can be interacted with to provide different gameplay functions.

For a list of nodes that Minetest Game provides, see Nodes in Minetest Game.

Engine provided nodes

While the game has full control in the nodes that are provided, the engine provides some mostly technical nodes that are available in any game.

Air.png Air Air.png Ignore Unknown Node.png Unknown Node

See also