User:Voxel

From Minetest Wiki
Revision as of 05:55, 18 April 2021 by Voxel (talk | contribs)
Jump to navigation Jump to search
File:Voxel.png
The face of the user voxel (it's a photo!).

Ambitious guy who just started to clean up this place a bit, to let it rise again.
;-)
Voxels Workbench


Description of my cleanup

-- Updates for this text --
-- None --

Wikimedia compliance

One of the benefit of that is, that you just learn one way to do things and you can edit every wikimedia based wiki.
I geared on Wikipedia standards.

Sourcecode structure of pages

Order of the content elements from top to bottom

At the top there are templates, files and datasheets, make at least a linebreak between every single one to keep that thing readable.
After that the table of content (__toc__), always on the left side.
The main captions have always two = at both sites: == Main caption ==, every subcaption needs to have one more = at both sides. One empty line between two main caption sections. Text of a caption section is direct under the caption, no empty line between them.
Medias are always at the right. No huge images, people can click on it to get a full view if they want to, do not force them to.
Navboxes are the second least and categories are the very least.
Categories are sorted from specific to generic.
When the template {{Languages}} is used at the top of the page, then it must be look like this: {{Languages|nocat=1}}, else it places the Languages pages at the beginning of the category list. Further the [[Category:Languages_pages]] must be placed at the bottom manually.
An example of a restructured article be me (nearly no new or modified content): Article:Mods

Subpages

Structure here is Mainarticle -> Subpage.
That's it, no more subpages of subpages, that's an unclear mess.
Pages where this is the case will be merged to the main article or to one of its subpages.
Subpages must be linked in the main article.
Main pages for games and mods are already subpages of Games or Mods, this will stay as it is.
Structure for game pages is:
Games/NameOfTheGame (presentation of the game, overview, summary, concept and so on)
Games/NameOfTheGame/Recipes (all recipes are here in, use Template:Grid/Craft for this, also smelting, fuels and stuff like that is here too, just everything that has do do with crafting)
Games/NameOfTheGame/Items (all items are here, this includes entities like animals and monsters too)
Games/NameOfTheGame/Nodes (all nodes are here)
Games/NameOfTheGame/Tools (all tools are here)
and optional:
Games/NameOfTheGame/Tutorial
No further subpages, all content must be distributed at those pages!
Same structure for mod pages (replace in the example above the word "Game" with the word "Mod").
An example how that looks like for the page Simple Mobs:
The old one was a subpage of the page Mods, with even more subpages for every (!) single mob in that mod: Mods/Simple Mobs(Old)
Now it is stil a subpage of the page Mods, but I merged all the subpages for every single mob into the main article Mods/Simple Mobs(New)
By the way it is not my fault, that this article isn't complete and up to date.

Categories

Renamed root category

The root category was renamed to Category:Minetest_Wiki
Why this name?
Because it is multilingual, when you visit a webpage called minetest.net you probably know what the word minetest means and it is called all the same in every language and even understandable if not written in the letters of other languages. That counts even more for the word Wiki.
The old root category Category:Minetest_(Root_Category) does still exists, but only because I have not the permission to edit the main page at the moment.
Every supported language will get its own version of the new root category and subcategories in the letters of the particular language.
For example, the german version already exists and contains already some content: Category:Minetest_Wiki_(Deutsch)
Issues:
1. Some categories needs a suffix, or they would have the same name as the original english category. This is mostly the case for languages that use the same or similar letters as other languages.
German <-> english is such a case for example, so the category Engine is called Category:Engine_(Deutsch) in the german version.
Also the root category for every language must contain the language in brakets.
Solution: The word "Category" in other letters (for example in french: Catégorie) must get reconized by the wikimedia software, the same way as for the english version of the word.

No game or mod specific categories

Wiki categories exist, to help maintain a wiki and give a well structured register to overview the wiki content.
All content that a game or a mod contains must be put in the main- and subpages for that game or mod.
Anything else is just a huge mess and only insane people want to maintain categories filled with that stuff.
All games are in Category:Games and all mods are in Category:Mods, no further branching of these categories.

Redundant categories and such with unclear names

I move the content of such categories to other categories, or rename them.

A page for the url wiki.minetest.net

At the moment visitors will be redirected to the english main page.
I suggest not to do that and have a simple page instead, that shows only "Minetest Wiki" and language buttons, that link to the main page in the choosen language.
Heres an example: wiki.minetest.net
With this it is possible to have nearly a complete own wiki for each language and more important: language specific pagenames.
So for example the actual german page for games
wiki.minetest.net/Games/de -> will change to -> wiki.minetest.net/Spiele (try to navigate there ;D)

Participate

I would appreciate any help from other users, who would like to help me with these things, cause it is a lot of work!
When most of the basic work is done, I will post in the different language subforums of forum.minetest.net and ask people to help with that stuff (I can not speak and read all these languages for example).
Also I will create a main topic, to tell the community, that the wiki was renewed and that people should consider to partizipate and contribute in it.

Further Ideas

  • We could "hire" testers, and let them editing the mod and game articles for example, after they tested them.
  • Or people who take photos of texture packs or scenes from games.
  • Merge the developer wiki into this one, so all wiki stuff is at one place.

Notes

This text will probably gets updates, if that will happen, I will mention this at the top.

Where you can also find me

You can find me in the following places:
Minetest ContentDB
Minetest Forum
notabug.org
gitlab (I use this only to report issues)
github (I use this only to report issues)