Difference between revisions of "Minetest Wiki:Policy"
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=== Game screenshots === | === Game screenshots === | ||
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[[Category:Minetest (Root Category)]] | [[Category:Minetest (Root Category)]] |
Revision as of 15:26, 27 March 2015
Language: | English • Deutsch • français • Bahasa Melayu |
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Wiki rules
- Articles must be related to Minetest.
- The wiki is not a place to store personal content, images…
Mod and custom game guidelines
- Content from mods other than those in minetest_game is allowed, however the fact that the item is not in minetest_game and which mod it is from must be clearly stated.
- Mods that place content on this wiki should create a subpage under “Mods” (eg. “Mods/More_Blocks/Stone_Tile”), listing the blocks, items, commands, etc that the mod provides.
- If the mod is also part of a custom game, then the subpage should still be under “Mods”.
- If the mod is only part of a custom game and not distributed as a separate mod, then the subpage must be under “Games” (eg. “Games/Carbone/Commands”).
Contributing
Help improving this wiki. If you have some technical skills, you may also contribute to the development wiki.
Style
Blocks
3D blocks used in the wiki (ex. ) are generated using Blender and the .blend
file linked in this forum post created by Calinou.
Images are 150x150 PNGs and should have the front tile on the bottom-left face as in the game.
Items
Items (ex. ) are displayed in the wiki as 2D images ranging from 20² to 160² pixels.
It is advised to create a unique version of 160². If you use a 16² image, browsers will scale up the image using interpolation and the result will not look very clean.
Create images by extracting the 16² version available in the GitHub repository and scale them to 160². Do not use scaling interpolation so that pixelized appearance is maintained. You can use GIMP for this task.
Note: currently many of the items are still 64².
Game screenshots
Please use PNG for screenshots, not JPEG (JPEG provides lossy compression).