Module:Infobox/de
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return {
block = { {id = "type", name = "Typ"}, {id = "drops", name = "Drops"}, {id = "physics", name = "Schwerkraft"}, {id = "luminance", name = "Leuchtet"}, {id = "flammable", name = "Verbrennbar"}, {id = "generated", name = "Generiert"}, {id = "renewable", name = "Unendlich herstellbar"}, {id = "stackable", name = "Stapelbar"}, {id = "itemstring", name = "Technischer Name"}, }, item = { {id = "type", name = "Typ"}, {id = "renewable", name = "Erneuerbar"}, {id = "durability", name = "Haltbarkeit"}, {id = "stackable", name = "Stapelbar"}, {id = "itemstring", name = "Technischer Name"}, }, foodItem = { {id = "type", name = "Type"}, {id = "restores", name = "Restores"}, {id = "cookable", name = "Cookable"}, {id = "renewable", name = "Renewable"}, {id = "stackable", name = "Stackable"}, {id = "itemstring", name = "Itemstring"}, }, mob = { {id = "health", name = "Health"}, {id = "armor", name = "Armor"}, {id = "damage", name = "Damage"}, {id = "drops", name = "Drops"}, {id = "entitystring", name = "Entitystring"}, }, object = { {id = "health", name = "Health"}, {id = "collides_with_objects", name = "Object collision"}, {id = "collides_with_blocks", name = "Block collision"}, {id = "entitystring", name = "Entitystring"}, }, game = { {id = "type", name = "Type"}, {id = "author", name = "Author"}, {id = "version", name = "Latest version"}, {id = "forum", name = "Forum topic"}, {id = "source", name = "Source code"}, }, mod = { {id = "type", name = "Type"}, {id = "author", name = "Author"}, {id = "version", name = "Latest version"}, {id = "forum", name = "Forum topic"}, {id = "source", name = "Source code"}, {id = "bower", name = "Bower name"}, {id = "luaname", name = "Technical name"}, }, server = { {id = "owner", name = "Owner"}, {id = "address", name = "Address"}, {id = "port", name = "Port"}, {id = "flags", name = "Flags"}, {id = "forum", name = "Forum topic"}, {id = "website", name = "Website"}, },
}