Difference between revisions of "Map generator features"

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(fix some captions)
(Update v6)
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| Lowers the terrain at some points to form lakes. These lakes can become quite large sometimes.
 
| Lowers the terrain at some points to form lakes. These lakes can become quite large sometimes.
 
| [[File:Mapgen flat lakes.jpg|thumb|350px|Small lakes in the flat mapgen]]
 
| [[File:Mapgen flat lakes.jpg|thumb|350px|Small lakes in the flat mapgen]]
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|}
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== v6 ==
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V6 features are configured via map generator flags with the setting <code>mgv6_spflags</code>.
 +
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{| class="wikitable"
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! width=5%|Name
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! Flags
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! Default?
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! Description
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! width=355px|Images
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|-
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| '''Trees'''
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| <code>trees</code>
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| Yes
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| Enables trees, apple trees, jungle trees and jungle grass in jungles and pine trees in snow biomes.
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| [[File:Mapgen_v6_0_4_9.jpg|thumb|350px|A forest of regular trees in 0.4.9]]
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|-
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| '''Snow biomes'''
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| <code>snowbiomes</code>
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| Yes
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| Enables snowy biomes and ice sheets.
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| [[File:Snow pines.jpg|thumb|350px|Pine trees in a snowy region, as of 0.4.13]]
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|-
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| '''Jungle biomes'''
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| (<code>jungles</code> or <code>snowbiomes</code>) and <code>trees</code>
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| Yes
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| Adds the jungle biome which includes [[Jungle Tree|jungle trees]] and [[Jungle Grass|jungle grass]]
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| [[File:Jungle 0.4.7.jpg|thumb|350px|Jungle biome as of 0.4.7]]
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|-
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| '''Biome blending'''
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| <code>biomeblend</code>
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| Yes
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| Enables a smooth transition between biomes.
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| [[File:Mapgen v6 biomeblend.jpg|thumb|350px|Biome blending in action between plains and a desert]]
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|-
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| '''Mud flow'''
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| <code>mudflow</code>
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| Yes
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| ???
 +
| ???
 
|}
 
|}
  

Revision as of 19:24, 7 March 2017

Mbox important.png This article is incomplete.
Please help expand this article to include more useful information.

This article shows the various special features which map generators have and explains how to use them.


Shared features

These map generator features are shared by multiple map generators. All of these are enabled by default.

Name Blocks Supported mapgens Setting Default? Description Images
Cobblestone dungeon Cobblestone, Mossy Cobblestone, Cobblestone Stair v5, v6, v7, valleys, flat, fractal mg_flags=dungeons Yes Dungeons are hollow underground structures made of a mixture of cobblestone and mossy cobblestone. Many pathways and cobblestone stairs connect a complex system of rooms.
Cobblestone dungeon, as of 0.4.7
Desert dungeon Desert Stone, Sandstone Brick v5, v7, valleys, flat, fractal mg_flags=dungeons Yes Desert dungeons are similar to cobblestone dungeons, but they have larger rooms and longer stairways. They are either made out of desert stone or sandstone brick. Desert dungeons made out of desert stone appear inside desert stone and dungeons made out of sandstone bricks appear inside sandstone. In Minetest Game, desert dungeons can thus be found in deserts and sandstone deserts.
Desert dungeon with desert stone, as of 0.4.13
Desert dungeon with sandstone brick, as of 0.4.13

flat

This mapgen has support for lakes and hills which are disabled by default.

Name Setting Default? Description Images
Hills mgflat_spflags=hills No Increases the terrain height at some points to form hills. These hills become quite big sometimes.
Hill in the flat mapgen
Lakes mgflat_spflags=lakes No Lowers the terrain at some points to form lakes. These lakes can become quite large sometimes.
Small lakes in the flat mapgen

v6

V6 features are configured via map generator flags with the setting mgv6_spflags.

Name Flags Default? Description Images
Trees trees Yes Enables trees, apple trees, jungle trees and jungle grass in jungles and pine trees in snow biomes.
A forest of regular trees in 0.4.9
Snow biomes snowbiomes Yes Enables snowy biomes and ice sheets.
Pine trees in a snowy region, as of 0.4.13
Jungle biomes (jungles or snowbiomes) and trees Yes Adds the jungle biome which includes jungle trees and jungle grass
Jungle biome as of 0.4.7
Biome blending biomeblend Yes Enables a smooth transition between biomes.
Biome blending in action between plains and a desert
Mud flow mudflow Yes ??? ???

v7

Name Setting Default? Description Images
Mountains mgv7_spflags=mountains Yes Enables mountains.
Ridges mgv7_spflags=ridges Yes Enables rivers which aggressively cut through the terrain and create canyon-like structures. Since these rivers can make the terrain quite difficult to navigate, it may make sense to disable them.
Floatlands mgv7_spflags=floatlands No With this setting, large chunks of land will be created in the sky at a height at Y=1280 or above. The terrain is a bit different than on the surface, but the biomes are more or less the same. This setting is experimental and subject to change.
Floatlands in 0.4.15