Difference between revisions of "Mods"

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[[File:Mesecons example.jpg|thumb|An example of the mod [https://content.minetest.net/packages/Jeija/mesecons/ Mesecons].]]
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'''Mods''' (short for '''modifications''' or '''modules''') are user-created modifications to a game in such a way that adds to or alters the gameplay. Some larger mods may add a lot of content to the game, while other smaller mods may add more settings/customization options or tweak the gameplay in small ways. [[Server]] mods or plugins mainly give server admins more options and ease of use, and all mods for singleplayer can also be used in multiplayer.
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While Minetest mods are generally safe to install as they run by default in a sandboxed environment, one should exercise caution with mods as they may modify your world data in an undesired way. A good way to protect your game from such problems is to regularily [[Backup Solutions|back up]] your world folder(s) when installing new mods.
  
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To browse the selection of mods available for Minetest games see [https://content.minetest.net/packages/?type=mod ContentDB].
  
= Моды =
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== Modpacks ==
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A modpack (short: “MP”) is a collection of mods to group them together. Basically, a modpack is just special directory containing the actual mod directories. It's purely a logical grouping and is done mostly for convenience and to group closely-related mods together. The main difference is that they will be displayed as a openable blue text item in the minetest mod selector containing the component mods to allow granular control. Apart from that, there is nothing special about modpacks or mods inside a modpack. Individual mods in a modpack can still be enabled and disabled as if they were standalone mods.
  
[[File:Mesecons example.jpg|thumb|An example of a mod (here: Mesecons).]]
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== Client-Side Mods ==
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A Client-Side Mod (short: “CSM”) is a mod used to customize your Minetest client. Client-Side Mods can be used when connected to a Minetest server because they are loaded locally. Client-Side mods require at least Minetest 0.4.15-dev from sources, compiled after April 1st, 2017. Please note that the API is currently not stable and can change.
  
'''Моды''' (сокращение от '''модификации''' или '''модули''') создаваемые пользователями модификации в игру, таким образом изменяет геймплей.
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== Finding mods ==
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Generally, all mods you would want are available on [https://content.minetest.net ContentDB] nowadays. They can be installed from the main menu by going to the <i>Content</i> tab and clicking on the <i>Browse online content</i> button.
  
Некоторые крупные моды могут добавлять много содержимого в игру, а другие небольшие моды могут добавлять больше параметров настроек, или оптимизировать скорость, геймплей, или графики Minetest.
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For old or experimental mods, check the [https://forum.minetest.net/viewforum.php?f=46 Mods] subforum.
  
[[Server]] mods or plugins mainly give server admins more options and ease of use, and all mods for single-player can also be used in multiplayer.
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== Installation ==
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Starting with Mintest version 5.0.0 mods can be installed using the <i>Content</i> tab in the Minetest launcher.
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To manually install content for Minetest see [https://content.minetest.net/help/installing/ How to install content].
Хотя моды Minetest, как правило, безопасны в установке, следует проявлять осторожность с модами для предотвращения сбоев, нестабильность системы, удаление игры/сохранения данных или возможные вредоносные инфекции из плохой связи или мода.
 
Хорошим способом защитить вашу игру от подобных проблем является резервное копирование папки Minetest, если вы хотите использовать какие-нибудь моды.
 
  
Есть множество модов и плагинов, доступных в дополнение к оригинальным [[Subgames/Minetest Game|Minetest game]] или администраторы могут дополнить возможности и контроль над своими серверами.
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== Creating mods ==
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Mods are written in the scripting language [https://www.lua.org/ Lua]. The official Lua API documentation can be found at [https://github.com/minetest/minetest/blob/master/doc/lua_api.txt lua_api.txt] or in HTML format [https://minetest.gitlab.io/minetest/ here].
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=== Modding tutorials ===
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* [https://rubenwardy.com/minetest_modding_book/en/index.html Minetest Modding Book] by [https://rubenwardy.com/ rubenwardy] with editing by [https://forum.minetest.net/memberlist.php?mode=viewprofile&u=19807 Shara].
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* [https://dev.minetest.net/Modding_Intro Intro to modding on the developer wiki]
  
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== Listing actual running mods ==
 
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The ingame [[Server commands|server command]] <i>/mods</i> will list the active mods of the actual running game.  
= Модпаки =
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[[File:Modsonservers.png|thumb|right|Most popular mods used on public servers listed at [https://servers.minetest.net servers.minetest.net] as of April 2020]]
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Модпак (сокращение: “MP”) - это коллекция модов, собранных вместе. В основном, модпак - это специальный каталог, содержащий актуальные каталоги мода.
 
 
 
Это чисто логическое группирование и делается в основном для удобства и для группы похожих модов вместе. Основное различие заключается в том, что они будут отображаться по-разному в диспетчере мода в Minetest.
 
Кроме того, нету ничего особенного у модпаков или модов внутри самого модпака. Индивидуальные моды в модпаке по-прежнему могут быть включены и отключены, так как если бы они были автономными модами.
 
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= Установка =
 
 
 
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''See [[Help:Installing Mods|Installing Mods]].''
 
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= Поиск модов =
 
 
 
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Моды можно найти в нескольких местах на данный момент:
 
 
 
* [http://wiki.minetest.net/index.php?title=Category:Mods&oldid=5139 Mods category in Minetest Wiki]
 
* [http://wiki.minetest.net/Special:AllPages?from=Mods/ Search subpages of the Mods in Minetest Wiki]
 
* [http://www.minetest.net/customize/#mods Popular mods on minetest.net]
 
* [http://forum.minetest.net/viewforum.php?f=11 “Mod Releases” forum] (The primary place to find the most recently released mods)
 
* [[Minetest Bower]]
 
* [http://krock-works.16mb.com/MTstuff/modSearch.php Minetest Mod Search]
 
* [[List of Mods]] on this wiki (very incomplete!)
 
** [[Mods:Mobs]] is a page on this wiki listing some [[mods]] that include [[mobs]] such as animals and monsters.
 
** [[Mods:Vehicles]] is a page on this wiki listing some mods that include vehicles.
 
* [https://github.com/minetest-mods Minetest-Mods team (Mod repository)] (highly technical)
 
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= Создание модов =
 
 
 
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Моды создаются в [https://www.lua.org/ Lua] определенным скриптовым языком.
 
Официальную LUA api документацию можно посмотреть в [https://github.com/minetest/minetest/blob/master/doc/lua_api.txt lua_api.txt].
 
 
 
Другие важные источники изучения:
 
* [http://rubenwardy.com/minetest_modding_book/ Minetest Modding Online Tutorial Book] (Highly recommended)
 
* [http://dev.minetest.net/Intro Intro to modding] (on the developer wiki)
 
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= Список модов на сервере =
 
 
 
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Если вы на сервере [[server]], то вы можете написать [[Server commands|server command]] <code>/mods</code> что бы сделать запрос у сервера и сообщить вам список установленных модов там.
 
 
 
[[File:Modsonservers.png|1000px|big|middle|15 часто используемых модов на серверах [http://servers.minetest.net/ servers.minetest.net] as of 31 Oktober 2016]]
 
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[[Category:Mods]]
 
[[Category:Mods]]
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[[Category:Languages pages]]

Latest revision as of 18:48, 21 November 2023

Languages Language: English • Deutsch • español • français • italiano • 日本語 • Bahasa Melayu
An example of the mod Mesecons.

Mods (short for modifications or modules) are user-created modifications to a game in such a way that adds to or alters the gameplay. Some larger mods may add a lot of content to the game, while other smaller mods may add more settings/customization options or tweak the gameplay in small ways. Server mods or plugins mainly give server admins more options and ease of use, and all mods for singleplayer can also be used in multiplayer.

While Minetest mods are generally safe to install as they run by default in a sandboxed environment, one should exercise caution with mods as they may modify your world data in an undesired way. A good way to protect your game from such problems is to regularily back up your world folder(s) when installing new mods.

To browse the selection of mods available for Minetest games see ContentDB.

Modpacks

A modpack (short: “MP”) is a collection of mods to group them together. Basically, a modpack is just special directory containing the actual mod directories. It's purely a logical grouping and is done mostly for convenience and to group closely-related mods together. The main difference is that they will be displayed as a openable blue text item in the minetest mod selector containing the component mods to allow granular control. Apart from that, there is nothing special about modpacks or mods inside a modpack. Individual mods in a modpack can still be enabled and disabled as if they were standalone mods.

Client-Side Mods

A Client-Side Mod (short: “CSM”) is a mod used to customize your Minetest client. Client-Side Mods can be used when connected to a Minetest server because they are loaded locally. Client-Side mods require at least Minetest 0.4.15-dev from sources, compiled after April 1st, 2017. Please note that the API is currently not stable and can change.

Finding mods

Generally, all mods you would want are available on ContentDB nowadays. They can be installed from the main menu by going to the Content tab and clicking on the Browse online content button.

For old or experimental mods, check the Mods subforum.

Installation

Starting with Mintest version 5.0.0 mods can be installed using the Content tab in the Minetest launcher.

To manually install content for Minetest see How to install content.

Creating mods

Mods are written in the scripting language Lua. The official Lua API documentation can be found at lua_api.txt or in HTML format here.

Modding tutorials

Listing actual running mods

The ingame server command /mods will list the active mods of the actual running game.

Most popular mods used on public servers listed at servers.minetest.net as of April 2020