Difference between revisions of "Quickstart with technic, pipeworks, digtron"
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This guide assumes that the basics are already done, ie. | This guide assumes that the basics are already done, ie. | ||
tools, food, a safe place to live and work, and access to a mine. | tools, food, a safe place to live and work, and access to a mine. | ||
+ | |||
+ | See also https://wiki.minetest.net/Server/SteamWorks#Tips | ||
A public farm, public mine, public workshop and shops | A public farm, public mine, public workshop and shops | ||
that sell technic-items will make it all much more quick and easy. | that sell technic-items will make it all much more quick and easy. | ||
+ | |||
+ | As a base, i suggest a place with at least size 16x16, | ||
+ | preferable with free space around for expanding. | ||
+ | |||
+ | A location near spawn or otherwise easy to reach might be a bonus | ||
+ | (eg. for building a shop). | ||
==Autocrafters== | ==Autocrafters== | ||
For crafting items with many parts, and/or mass-production. <br> | For crafting items with many parts, and/or mass-production. <br> | ||
− | Needs iron, mese | + | Needs 5 iron, 2 mese, 2 plastic. |
+ | |||
+ | For a starter-base, i usually don't bother with tubes and injectors | ||
+ | for automating the autocrafters, <br> | ||
+ | as that will need a lot of space, | ||
+ | and requires more resources to build. | ||
==Digtron== | ==Digtron== | ||
− | For mining | + | For digging/mining, and building <br> |
+ | |||
Parts needed: | Parts needed: | ||
− | * | + | * Crate (optionally locked) |
− | * Combined- | + | * Combined-Inventory |
− | * Digger- | + | * Auto-Controller |
− | * Builder- | + | * Digger-Head |
− | * | + | * Builder-Head |
− | * | + | * Rotation-Axle (optional) |
+ | All those parts need a digtron-core, made of 4 iron + 1 mese-fragment. <br> | ||
+ | The crate and controller need mese, and the diggerheads need diamonds. | ||
+ | |||
+ | Small, simple designs: | ||
+ | * Tunnel-digger, eg. with 2x3 digger-heads, plus 1 builder for placing lights | ||
+ | * Shaft-digger, eg. 2x2 digger-heads, with builders for support-column, ladder, lights | ||
+ | * Paver, eg. 2 digger-heads, 2 builders - for paving the floor | ||
+ | |||
+ | Advanded designs: | ||
+ | * Stair-digger ... | ||
+ | A bit more complicated to set up. | ||
+ | Stairs need at least 3 vertical spaces, and 1 step to go up or down. | ||
+ | |||
+ | The controller has a marker that shows that 'alternate' direction. | ||
+ | ... | ||
==Machines== | ==Machines== | ||
For planting/harvesting etc. <br> | For planting/harvesting etc. <br> | ||
+ | |||
+ | Common parts: | ||
+ | * Mesecon-wire - needs mese | ||
+ | * Piston - needs Mesecon, wood, cobble, iron | ||
+ | * Iron gear - needs iron, chainlinks (also from iron) | ||
+ | * mese-torch - needs Mesecon, stick | ||
+ | * silicon wafer - needs sand, coal-dust | ||
+ | * LUA-controller - needs Mesecon, silicon-lump (from sand, iron) | ||
+ | |||
Parts needed: | Parts needed: | ||
− | * | + | * Nodebreaker - Mesecon, gears, wood, stone |
− | * | + | * Deployer - Mesecon, piston, stone, wood, chest |
− | * BlnkyPlant | + | * BlnkyPlant - Mesecon, sapling |
− | * Tubes | + | * Tubes - plastic (from leaves->parafin->plastic) |
− | * Vac.Tube | + | ** Vac.Tube - Tube, sand |
− | * SortingTubes | + | ** SortingTubes - tube, mese-fragments |
− | * Nodedetector | + | * Delayer - Mesecon, mese-torch, cobble |
− | * | + | * Injector - iron, plastic, stick, mese / mese-block |
+ | * Self-contained injector - chest, tube, control-logic-unit | ||
+ | ** CLU - gold-wire, copper, chromium, silicon wafer | ||
+ | * Nodedetector - Mesecon, iron, LUA-controller | ||
+ | |||
+ | Examples: | ||
+ | * Cactus/Papyrus-Harvester | ||
+ | :: Nodebreaker digs 2nd node of plant, moves them via tube to chest, blinkyplant triggers nodebreaker | ||
+ | * Mithril-Scythe-Harvester | ||
+ | :: Mithril-Scythe in the nodebreaker harvests+replants | ||
+ | * Rubbertree-Harvester - rubbertree-block with leaves+light | ||
+ | :: Tap in the nodebreaker to suck rubber from rubbertree | ||
+ | * Stone-Generator - Lava above water | ||
+ | :: Pickaxe in the nodebreaker to dig the generated stones | ||
+ | * Sapling-Mill | ||
+ | :: Deployer puts leave, nodebreaker digs it (with chance to get a sapling), | ||
+ | :: sortingtube to move leaves to deployer, saplings into chest | ||
+ | * Regular Harvester | ||
+ | :: with nodedetector looking for ripe fruit/crops to trigger nodebreaker + deployer. | ||
+ | :: Use a chainsaw in the nodebreaker for harvesting trees (needs recharging) | ||
+ | ::: Surround this with vac.tubes to catch more leaves and saplings | ||
==Powered Machines== | ==Powered Machines== | ||
+ | Common parts for LV-machines: | ||
+ | * Cables - needs paper, copper | ||
+ | * Machine-Casing - needs cast iron, brass (from copper, zinc) | ||
+ | * RE-Battery - needs wood, copper, tin | ||
+ | * Spool of copper wire - needs copper, and plastic for the spools | ||
+ | |||
+ | In short, lots of iron and copper, some paper and bits of other materials. | ||
+ | |||
For ore-processing: | For ore-processing: | ||
− | * Grinder | + | * Grinder - needs machine-casing & cable, diamond, desert-stone, granite |
− | * Furnace | + | * Furnace - needs machine-casing & cable, cobble |
− | LV works, but | + | * AlloyFurnace - (eg. for brass) - needs brickblocks (from clay-bricks) |
+ | LV-machines works, but have no upgrade-slots and no connectors for pipeworks-tubes, <br> | ||
+ | so no automation is possible. | ||
− | So, wie want MV as soon as possible.<br> | + | So, wie want MV as soon as possible. <br> |
− | MV also has the toolworkshop, for repairing tools. | + | MV also has the toolworkshop, for repairing tools. <br> |
+ | MV-machines in general need the corresponding LV-machine as one of the components. | ||
− | + | * Generator (there are Hydro- , Solar-, Geothermal-Generator) | |
− | * Generator ( | + | ** Hydro-Generator - needs machine-casing & cable, wood, marble, diamond |
− | * SwitchingStation | + | * SwitchingStation - needs machine-casing & cable, copper, LV-transformer |
− | * BatteryBox | + | ** LV-transformer - needs iron, fiber (from glue, from saplings), copper-coils (from iron, copper wire) |
+ | * BatteryBox - needs machine-casing & cable, wood, 4x RE-Batterys | ||
==Tools== | ==Tools== | ||
− | * Chainsaw - for harvesting whole trees, including leaves | + | * Chainsaw - for harvesting whole trees, including leaves. |
+ | :: Leaves are the raw material to make oil->parafin->plastic, twigs->sticks->wood, and more saplings. | ||
+ | |||
+ | The chainsaw needs to be charged in a batterybox. | ||
+ | |||
... | ... | ||
==Other== | ==Other== | ||
* Transport | * Transport | ||
+ | :: Tubes, Injectors, SortingTubes, LUA-tubes - to move stuff between machines | ||
* Storage-System | * Storage-System | ||
+ | :: as above, to move stuff to processing machines and/or a system of chests. | ||
+ | |||
+ | See also technic-chests, techage-chests, drawers. | ||
+ | |||
+ | ==Setup== | ||
+ | Some essential production-lines: | ||
+ | |||
+ | * leaves -> twigs -> sticks -> wooden planks | ||
+ | :: wooden items: ladders, signs, chests, fences ... | ||
+ | |||
+ | * leaves -> oil-extract -> parafin -> plastic | ||
+ | :: pipeworks-tubes | ||
+ | :: also: oil-extract as fuel | ||
+ | |||
+ | * papyrus -> paper | ||
+ | :: books, LV-cables -> MV-cables | ||
+ | |||
+ | * ore -> grinder -> furnace | ||
+ | :: to get more ingots | ||
+ | |||
+ | * cobble -> stone -> stonebrick | ||
+ | |||
+ | * sand -> sandstone -> sandstonebrick | ||
+ | |||
+ | * wheat -> flour -> bread | ||
+ | |||
+ | * cotton -> wool, string | ||
+ | :: small, medium, large bags | ||
+ | |||
+ | ... | ||
See also https://wiki.minetest.net/Server/SteamWorks#Tips | See also https://wiki.minetest.net/Server/SteamWorks#Tips |
Latest revision as of 21:58, 30 May 2024
This guide assumes that the basics are already done, ie. tools, food, a safe place to live and work, and access to a mine.
See also https://wiki.minetest.net/Server/SteamWorks#Tips
A public farm, public mine, public workshop and shops that sell technic-items will make it all much more quick and easy.
As a base, i suggest a place with at least size 16x16, preferable with free space around for expanding.
A location near spawn or otherwise easy to reach might be a bonus (eg. for building a shop).
Autocrafters
For crafting items with many parts, and/or mass-production.
Needs 5 iron, 2 mese, 2 plastic.
For a starter-base, i usually don't bother with tubes and injectors
for automating the autocrafters,
as that will need a lot of space,
and requires more resources to build.
Digtron
For digging/mining, and building
Parts needed:
- Crate (optionally locked)
- Combined-Inventory
- Auto-Controller
- Digger-Head
- Builder-Head
- Rotation-Axle (optional)
All those parts need a digtron-core, made of 4 iron + 1 mese-fragment.
The crate and controller need mese, and the diggerheads need diamonds.
Small, simple designs:
- Tunnel-digger, eg. with 2x3 digger-heads, plus 1 builder for placing lights
- Shaft-digger, eg. 2x2 digger-heads, with builders for support-column, ladder, lights
- Paver, eg. 2 digger-heads, 2 builders - for paving the floor
Advanded designs:
- Stair-digger ...
A bit more complicated to set up. Stairs need at least 3 vertical spaces, and 1 step to go up or down.
The controller has a marker that shows that 'alternate' direction. ...
Machines
For planting/harvesting etc.
Common parts:
- Mesecon-wire - needs mese
- Piston - needs Mesecon, wood, cobble, iron
- Iron gear - needs iron, chainlinks (also from iron)
- mese-torch - needs Mesecon, stick
- silicon wafer - needs sand, coal-dust
- LUA-controller - needs Mesecon, silicon-lump (from sand, iron)
Parts needed:
- Nodebreaker - Mesecon, gears, wood, stone
- Deployer - Mesecon, piston, stone, wood, chest
- BlnkyPlant - Mesecon, sapling
- Tubes - plastic (from leaves->parafin->plastic)
- Vac.Tube - Tube, sand
- SortingTubes - tube, mese-fragments
- Delayer - Mesecon, mese-torch, cobble
- Injector - iron, plastic, stick, mese / mese-block
- Self-contained injector - chest, tube, control-logic-unit
- CLU - gold-wire, copper, chromium, silicon wafer
- Nodedetector - Mesecon, iron, LUA-controller
Examples:
- Cactus/Papyrus-Harvester
- Nodebreaker digs 2nd node of plant, moves them via tube to chest, blinkyplant triggers nodebreaker
- Mithril-Scythe-Harvester
- Mithril-Scythe in the nodebreaker harvests+replants
- Rubbertree-Harvester - rubbertree-block with leaves+light
- Tap in the nodebreaker to suck rubber from rubbertree
- Stone-Generator - Lava above water
- Pickaxe in the nodebreaker to dig the generated stones
- Sapling-Mill
- Deployer puts leave, nodebreaker digs it (with chance to get a sapling),
- sortingtube to move leaves to deployer, saplings into chest
- Regular Harvester
- with nodedetector looking for ripe fruit/crops to trigger nodebreaker + deployer.
- Use a chainsaw in the nodebreaker for harvesting trees (needs recharging)
- Surround this with vac.tubes to catch more leaves and saplings
Powered Machines
Common parts for LV-machines:
- Cables - needs paper, copper
- Machine-Casing - needs cast iron, brass (from copper, zinc)
- RE-Battery - needs wood, copper, tin
- Spool of copper wire - needs copper, and plastic for the spools
In short, lots of iron and copper, some paper and bits of other materials.
For ore-processing:
- Grinder - needs machine-casing & cable, diamond, desert-stone, granite
- Furnace - needs machine-casing & cable, cobble
- AlloyFurnace - (eg. for brass) - needs brickblocks (from clay-bricks)
LV-machines works, but have no upgrade-slots and no connectors for pipeworks-tubes,
so no automation is possible.
So, wie want MV as soon as possible.
MV also has the toolworkshop, for repairing tools.
MV-machines in general need the corresponding LV-machine as one of the components.
- Generator (there are Hydro- , Solar-, Geothermal-Generator)
- Hydro-Generator - needs machine-casing & cable, wood, marble, diamond
- SwitchingStation - needs machine-casing & cable, copper, LV-transformer
- LV-transformer - needs iron, fiber (from glue, from saplings), copper-coils (from iron, copper wire)
- BatteryBox - needs machine-casing & cable, wood, 4x RE-Batterys
Tools
- Chainsaw - for harvesting whole trees, including leaves.
- Leaves are the raw material to make oil->parafin->plastic, twigs->sticks->wood, and more saplings.
The chainsaw needs to be charged in a batterybox.
...
Other
- Transport
- Tubes, Injectors, SortingTubes, LUA-tubes - to move stuff between machines
- Storage-System
- as above, to move stuff to processing machines and/or a system of chests.
See also technic-chests, techage-chests, drawers.
Setup
Some essential production-lines:
- leaves -> twigs -> sticks -> wooden planks
- wooden items: ladders, signs, chests, fences ...
- leaves -> oil-extract -> parafin -> plastic
- pipeworks-tubes
- also: oil-extract as fuel
- papyrus -> paper
- books, LV-cables -> MV-cables
- ore -> grinder -> furnace
- to get more ingots
- cobble -> stone -> stonebrick
- sand -> sandstone -> sandstonebrick
- wheat -> flour -> bread
- cotton -> wool, string
- small, medium, large bags
...