Difference between revisions of "Games/MineClone 2/Differences from Minetest Game"

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(→‎Blocks: melon, potato, beetroot, sandstone)
Line 54: Line 54:
 
** Apples - drop randomly from oak leaves and dark oak leaves
 
** Apples - drop randomly from oak leaves and dark oak leaves
 
** Flowers: red:  yellow:  white:  blue:  sunflower ...
 
** Flowers: red:  yellow:  white:  blue:  sunflower ...
** Wheat, Sugar-cane, pumpkin ...
+
** Wheat, Sugar-cane, pumpkin, melon, potato, beetroot ...
 
** Tall grass and fern - drops wheat seeds
 
** Tall grass and fern - drops wheat seeds
 
** Dead bushes - drop sticks
 
** Dead bushes - drop sticks
 
** Red & brown mushrooms - with bowl, can be made into a soup
 
** Red & brown mushrooms - with bowl, can be made into a soup
 
** Giant mushrooms - grow like trees, drop small mushrooms
 
** Giant mushrooms - grow like trees, drop small mushrooms
 +
 
* Stones
 
* Stones
** Stone/Cobblestone, Andesite, Diorite, Granite ...  
+
** Stone/Cobblestone, mossy cobblestone, Andesite, Diorite, Granite ...  
** Bedrock - not minable
+
** Bedrock - not minable, bottom of the overworld
** Clay, terracotta, concrete
+
** Obsidian - is created when water meets lava-source
** Sand - falls down
+
** Clay - can be made into bricks, hardened clay, terracotta, glazed terracotta
** Gravel - drops flint sometimes
+
** Concrete
 +
** Sand: yellow, red - falls down, can be made into sandstone
 +
** Gravel - falls down, can drop flint  
 +
** Dirt: normal, coarse, podzol, ...
 +
 
 
* Ore
 
* Ore
** Coal, Iron, Gold, Diamonds, Redstone, ...
+
** Coal, Iron, Gold, Diamonds, Lapis-lazuli Redstone, ...
 +
 
 
* Nether-dimension
 
* Nether-dimension
** Netherrack, Soulsand, Netherquartz
+
** Netherrack, Soulsand, Netherquartz, Glowstone
 
* End-dimension
 
* End-dimension
 
** Endstone
 
** Endstone
 +
 
* Rails and Minecarts
 
* Rails and Minecarts
 +
** normal rails, powered rails, detector-rails
 
* Teleporters and Portals
 
* Teleporters and Portals
  
Line 77: Line 85:
 
** Crafting table (3×3 crafting grid)
 
** Crafting table (3×3 crafting grid)
 
** Furnace  
 
** Furnace  
 +
** Chests
 +
*** regular
 +
*** large (double-size) chest
 +
*** trapped chest
 +
*** Shulkerbox
 +
*** Ender chest
 +
*** Wifi storage
 +
** Anvil - to repair & name items
 +
 
* Weapons and Tools
 
* Weapons and Tools
 +
** Torch
 
** Sword (Wood, Stone, Iron, ...)
 
** Sword (Wood, Stone, Iron, ...)
 
** Bow and Arrows (needs Wood, String, Flint, Feathers)
 
** Bow and Arrows (needs Wood, String, Flint, Feathers)
Line 87: Line 105:
 
** Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
 
** Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
** Chests, Double-size chest, Shulkerbox, Ender chest
 
** Anvil - to repair & name items
 
 
** Doors, Buttons, Levers, Pressure plates  
 
** Doors, Buttons, Levers, Pressure plates  
 
** Glass for windows - digging glass destroys it !
 
** Glass for windows - digging glass destroys it !
** Machines: Hopper, Pistons, Dropper, Deployer ...
+
** Machines:
 +
*** Hopper, Pistons, Dropper, Deployer ...
 
** Signs and banners
 
** Signs and banners
 
** Protection API support (needs separate protecion mod)
 
** Protection API support (needs separate protecion mod)

Revision as of 12:59, 17 February 2020

Mbox important.png This article is incomplete.
Please help expand this article to include more useful information.

For players familar with Minetest Game, this is a list of differences when playing MineClone 2 :

(As observed on Mark Server, 2019-12 .. 2020-02)

Apperance

  • Graphics and textures
  • Sounds
  • HUD - the hotbar is the bottom row

Control & Inventory

  • Digging - the player must use proper tool/weapon (otherwise no effect, or no drops). E.g. you can break stones by hand, but then you get no drops
  • Picking up stuff - nearby stuff is collected 'magnetically'. That also means, you have to throw away unwanted stuff.
  • Inventory - size is 4x9, Stack limit is only 64 for most items
  • Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space.
    E.g. after crafting, its contents are put back into inventory, or dropped (if the inventory is full).
  • Eating - put food on hotbar, eat it with rightclick
  • Torches - cannot be placed in water
  • Death - the player is moved back to spawn (or last used bed), at full health, with inventory intact.

Note: documentation says that inventory is lost / dropped to floor !

Mobs

Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.

  • Friendly/Animals (they all drop edible meat):
    • Rabbit - easy to kill, drops rabbit-hide
    • Chicken - lays eggs & drops feathers / meat must be cooked
    • Pig
    • Sheep - drops wool
    • Lama ('Mountain-sheep')
    • Cow - gives milk (use bucket), drops leather
    • Donkey - drops leather
    • Mule
    • Horse

...

  • Monsters: (some are hostile only at night, or when attacked)
    • Zombie - slow, drops rotten meat (it's disgusting!)
    • Wolf - if attacked, other wolves in range also attack! Can be tamed with bones.
    • Icebear - drops fish
    • Spider - drops strings
    • Skeleton - shoots arrows. Drops bones, bows, arrows
    • creeper - explodes
    • Slimes - underground
    • Magma cube
    • Enderman

..lots more...

Blocks

  • Plants
    • Trees: Acacia, Birch, Oak, Dark Oak, Jungle, Aspen
    • Leaves - need shears to collect them
    • Vines - can be climbed - need shears to collect them
    • Apples - drop randomly from oak leaves and dark oak leaves
    • Flowers: red: yellow: white: blue: sunflower ...
    • Wheat, Sugar-cane, pumpkin, melon, potato, beetroot ...
    • Tall grass and fern - drops wheat seeds
    • Dead bushes - drop sticks
    • Red & brown mushrooms - with bowl, can be made into a soup
    • Giant mushrooms - grow like trees, drop small mushrooms
  • Stones
    • Stone/Cobblestone, mossy cobblestone, Andesite, Diorite, Granite ...
    • Bedrock - not minable, bottom of the overworld
    • Obsidian - is created when water meets lava-source
    • Clay - can be made into bricks, hardened clay, terracotta, glazed terracotta
    • Concrete
    • Sand: yellow, red - falls down, can be made into sandstone
    • Gravel - falls down, can drop flint
    • Dirt: normal, coarse, podzol, ...
  • Ore
    • Coal, Iron, Gold, Diamonds, Lapis-lazuli Redstone, ...
  • Nether-dimension
    • Netherrack, Soulsand, Netherquartz, Glowstone
  • End-dimension
    • Endstone
  • Rails and Minecarts
    • normal rails, powered rails, detector-rails
  • Teleporters and Portals
  • Equipment
    • Crafting table (3×3 crafting grid)
    • Furnace
    • Chests
      • regular
      • large (double-size) chest
      • trapped chest
      • Shulkerbox
      • Ender chest
      • Wifi storage
    • Anvil - to repair & name items
  • Weapons and Tools
    • Torch
    • Sword (Wood, Stone, Iron, ...)
    • Bow and Arrows (needs Wood, String, Flint, Feathers)
    • Bowl - make soup from mushrooms or beetroot
    • Bucket - collect liquids or milk
    • Shears - collect wool from sheep, vines, leaves, grass, fern
    • Lookup tool - show help for whatever you're pointing
    • Hoe - to change dirt into farmland
    • Bonemeal - grows grass and flowers, advances growth stages of wheat and some other plants
  • Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
    • Doors, Buttons, Levers, Pressure plates
    • Glass for windows - digging glass destroys it !
    • Machines:
      • Hopper, Pistons, Dropper, Deployer ...
    • Signs and banners
    • Protection API support (needs separate protecion mod)

...

Builtin Mods

  • Help and lookup tool - Shows info about blocks, tools, etc.
  • Hunger - Player needs to eat
  • Achievements

World

  • Worldsize
    • clouds are at height 64
    • bedrock is at depth -64
  • Nether - below depth -28900. To reach, use an upright portal.
  • the End - below depth -26900. To reach, use an horizontal portal
  • Weather: Snow, Rain, Lightning (causes fires)

...