Difference between revisions of "Quickstart with technic, pipeworks, digtron"
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==Autocrafters== | ==Autocrafters== | ||
For crafting items with many parts, and/or mass-production. <br> | For crafting items with many parts, and/or mass-production. <br> | ||
− | Needs iron, mese | + | Needs 5 iron, 2 mese, 2 plastic. |
+ | |||
+ | For a starter-base, i usually don't bother with tubes and injectors | ||
+ | for automating the autocrafters, <br> | ||
+ | as that will need a lot of space, | ||
+ | and requires more resources to build. | ||
==Digtron== | ==Digtron== |
Revision as of 23:17, 10 August 2022
This guide assumes that the basics are already done, ie. tools, food, a safe place to live and work, and access to a mine.
A public farm, public mine, public workshop and shops that sell technic-items will make it all much more quick and easy.
Autocrafters
For crafting items with many parts, and/or mass-production.
Needs 5 iron, 2 mese, 2 plastic.
For a starter-base, i usually don't bother with tubes and injectors
for automating the autocrafters,
as that will need a lot of space,
and requires more resources to build.
Digtron
For mining.
Parts needed:
- Controller
- Combined-inventory
- Digger-Heads
- Builder-Heads
- Crate
- Rotation-Axle
Machines
For planting/harvesting etc.
Parts needed:
- Deployer
- Nodebreaker
- BlnkyPlant
- Tubes
- Vac.Tube
- SortingTubes
- Nodedetector
- Delayer
Powered Machines
For ore-processing:
- Grinder
- Furnace
LV works, but has no pipeworks-connectors, so no automation.
So, wie want MV as soon as possible.
MV also has the toolworkshop, for repairing tools.
- Cables
- Generator (eg. Hydro-, Solar-(
- SwitchingStation
- BatteryBox
Tools
- Chainsaw - for harvesting whole trees, including leaves
...
Other
- Transport
- Storage-System