Difference between revisions of "Games/MineClone 2"

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m (→‎Differences from Minetest-Game: rabbit-hides, Bonemeal, bowl)
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===Differences from Minetest-Game===
 
===Differences from Minetest-Game===
  
''(as observed on [https://forum.minetest.net/viewtopic.php?f=10&t=19974 Mark Server]) 2019-12/2020''
+
''(as observed on [https://forum.minetest.net/viewtopic.php?f=10&t=19974 Mark Server]) 2019-12/2020-01''
  
 
====Apperance====
 
====Apperance====
Line 36: Line 36:
  
 
====Control & Inventory====
 
====Control & Inventory====
* Digging - the player must use proper tool/weapon (otherwise no effect, or no drops)
+
* Digging - the player must use proper tool/weapon (otherwise no effect, or no drops) <br>
 
eg. you can break stones by hand, but then you get no drops
 
eg. you can break stones by hand, but then you get no drops
 
* Picking up stuff - nearby stuff is collected 'magnetically'
 
* Picking up stuff - nearby stuff is collected 'magnetically'
* Inventory - Stacklimit is 64 for most items
+
That also means, you have to throw away unwanted stuff.
* Crafting - player's grid is only size 2x2, and doesn't work as inventory-space
+
* Inventory - Stacklimit is only 64 for most items
eg. after crafting, its contents are put back to inventory, or dropped
+
* Crafting - player's crafting grid is only size 2x2, and doesn't work as inventory-space <br>
* Eating - put food on hotbar, eat with rightclick
+
eg. after crafting, its contents are put back into inventory, or dropped
 +
* Eating - put food on hotbar, eat it with rightclick
 
* Dieing - the playerinventory is NOT put into a bones-block as in MTG
 
* Dieing - the playerinventory is NOT put into a bones-block as in MTG
 +
player is moved back to spawn (or last used bed), at full health
  
 
====Mobs====
 
====Mobs====
Line 59: Line 61:
 
** Icebear ('Arctic wolf')
 
** Icebear ('Arctic wolf')
 
...
 
...
* Monsters: (some are hostile only at night)
+
* Monsters: (some are hostile only at night, or when attacked)
** Zombie - slow
+
** Zombie - slow, drops rotten meat (dont't eat it !)
** Wolf  - if attacked, other wolves in range also attack
+
** Wolf  - if attacked, other wolves in range also attack!
 
** Spider - drops strings
 
** Spider - drops strings
 
** Skeleton - shoots & drops bones, bows, arrows
 
** Skeleton - shoots & drops bones, bows, arrows
Line 67: Line 69:
 
** Slimes - underground
 
** Slimes - underground
 
** Magmacube
 
** Magmacube
 +
** Enderman
 
..lots more...
 
..lots more...
  
 
====Blocks====
 
====Blocks====
 
* Plants
 
* Plants
** Trees: Oak, Dark Oak, Birch ...
+
** Trees: Acacia, Birch, Oak, Dark Oak, Jungle ...
Leaves cannot be collected, so no use as fuel or scaffolding
+
Leaves cannot be collected, so no use as fuel or scaffolding <br>
 +
Vines can be climed - need shears to collect them
 
** Flowers: red:  yellow:  white:  blue:  sunflower  ...
 
** Flowers: red:  yellow:  white:  blue:  sunflower  ...
** Misc: Grass, ferns, Mushrooms ...
+
** Grass - drops wheat-seeds
 +
** red & brown mushrooms - with bowl, can make into a soup
 +
** Misc: Ferns, Scrubs ...
 
* Stones
 
* Stones
 
** Stone/Cobblestone, Anderite, Diorite, Granite ...  
 
** Stone/Cobblestone, Anderite, Diorite, Granite ...  
 
** Bedrock - not minable
 
** Bedrock - not minable
 +
** Sand  - falls down
 +
** Gravel - drops flint
 
* Ore
 
* Ore
 
** Coal, Iron, Gold, Redstone...
 
** Coal, Iron, Gold, Redstone...
Line 87: Line 95:
 
* Weapons&Tools
 
* Weapons&Tools
 
** Sword (Wood, Stone, Iron ...)
 
** Sword (Wood, Stone, Iron ...)
** Bows&Arrow (Wood, String, Flint, Feathers)
+
** Bow&Arrows (needs Wood, String, Flint, Feathers)
 +
** Bowl  - make soup
 +
** Bucket - collect liquids
 +
** Shears - collect wool from sheep, vines from trees
 
** Lookingglass
 
** Lookingglass
 
** Hoe
 
** Hoe
 +
** Bonemeal - grows flowers, advances growth-stages of wheat
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
 
** Chest, Double-size chest, Ender-chest
 
** Chest, Double-size chest, Ender-chest
 
** Anvil - to repair items
 
** Anvil - to repair items
** Doors, Buttons, Switches, Pressureplates
+
** Doors, Buttons, Switches, Pressure-plates
 +
** Glass for windows
 
** Machines: Hoppers, Pistons ...
 
** Machines: Hoppers, Pistons ...
 
** Signs & Billboards
 
** Signs & Billboards
Line 100: Line 113:
  
 
====Builtin Mods====
 
====Builtin Mods====
* Help - lookup-tool
+
* Help & lookup-tool - Shows info about blocks, tools, etc.
 +
* Hunger - player needs to eat
 
* Teleporters
 
* Teleporters
 +
* Advances
  
 
====World====
 
====World====
Line 116: Line 131:
  
 
* You can harvest trees without tools (in unowned/unprotected areas).
 
* You can harvest trees without tools (in unowned/unprotected areas).
** Use the saplings that drop to plant new trees.
+
** Use the saplings that drop from the leaves to plant new trees.
  
 
* You need at least some wood to make a workbench, sword, and a pickaxe.  
 
* You need at least some wood to make a workbench, sword, and a pickaxe.  
Line 133: Line 148:
  
 
* Also, collect leather to make your first minimal armor.
 
* Also, collect leather to make your first minimal armor.
 +
** You can combine 4 rabbit-hides into 1 leather
  
 
...
 
...

Revision as of 09:52, 21 January 2020

Languages Language: English • 日本語 • Bahasa Melayu
MineClone 2
MineClone 2 icon.png
A game
Game Type MC-Clone
Author Wuzzy
Forum topic 16407
Source code repo.or.cz


MineClone 2 is a survival sandbox game. Survive, gather, hunt, build, explore, and do much more. This goal of this project is to create a free clone of Minecraft. You can download and help to improve it here.

Screenshot

Tips and tricks for admins

  • For debian :

If you want to change settings from the command line interface (cli), you need to do it in /etc/minetest/minestest.conf.

  • All OS :

If you want to use the /giveme [modname:itemnam] [count] command, you have to find which mod generate the item. You can do this by searching the item name in the mods folder (e.g grep -sr itemname /var/games/minetest/games/mineclone2/mods/*) or use the “listitems” mod.

Differences from Minetest-Game

(as observed on Mark Server) 2019-12/2020-01

Apperance

  • Graphics & Textures
  • Sounds
  • HUD - the hotbar is the bottom row

Control & Inventory

  • Digging - the player must use proper tool/weapon (otherwise no effect, or no drops)

eg. you can break stones by hand, but then you get no drops

  • Picking up stuff - nearby stuff is collected 'magnetically'

That also means, you have to throw away unwanted stuff.

  • Inventory - Stacklimit is only 64 for most items
  • Crafting - player's crafting grid is only size 2x2, and doesn't work as inventory-space

eg. after crafting, its contents are put back into inventory, or dropped

  • Eating - put food on hotbar, eat it with rightclick
  • Dieing - the playerinventory is NOT put into a bones-block as in MTG

player is moved back to spawn (or last used bed), at full health

Mobs

Mobs can spawn on trees, and inside player-houses !

  • Friendly/Animals (they all drop edible meat):
    • Rabbit - easy to kill, drops rabbit-hide
    • Chicken - lays eggs & drops feathers / meat must be cooked
    • Pig
    • Sheep - drops wool
    • Lama ('Mountain-sheep')
    • Donkey - drops leather
    • Cow - gives milk, - drops leather
    • Horse
    • Icebear ('Arctic wolf')

...

  • Monsters: (some are hostile only at night, or when attacked)
    • Zombie - slow, drops rotten meat (dont't eat it !)
    • Wolf - if attacked, other wolves in range also attack!
    • Spider - drops strings
    • Skeleton - shoots & drops bones, bows, arrows
    • xxx - explodes
    • Slimes - underground
    • Magmacube
    • Enderman

..lots more...

Blocks

  • Plants
    • Trees: Acacia, Birch, Oak, Dark Oak, Jungle ...

Leaves cannot be collected, so no use as fuel or scaffolding
Vines can be climed - need shears to collect them

    • Flowers: red: yellow: white: blue: sunflower ...
    • Grass - drops wheat-seeds
    • red & brown mushrooms - with bowl, can make into a soup
    • Misc: Ferns, Scrubs ...
  • Stones
    • Stone/Cobblestone, Anderite, Diorite, Granite ...
    • Bedrock - not minable
    • Sand - falls down
    • Gravel - drops flint
  • Ore
    • Coal, Iron, Gold, Redstone...
  • Rails & Minecarts
  • Equipment
    • Workbench (3x3 crafting-grid)
    • Furnace
  • Weapons&Tools
    • Sword (Wood, Stone, Iron ...)
    • Bow&Arrows (needs Wood, String, Flint, Feathers)
    • Bowl - make soup
    • Bucket - collect liquids
    • Shears - collect wool from sheep, vines from trees
    • Lookingglass
    • Hoe
    • Bonemeal - grows flowers, advances growth-stages of wheat
  • Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
    • Chest, Double-size chest, Ender-chest
    • Anvil - to repair items
    • Doors, Buttons, Switches, Pressure-plates
    • Glass for windows
    • Machines: Hoppers, Pistons ...
    • Signs & Billboards
    • Protection

...

Builtin Mods

  • Help & lookup-tool - Shows info about blocks, tools, etc.
  • Hunger - player needs to eat
  • Teleporters
  • Advances

World

  • Worldsize
    • clouds are at height 64
    • bedrock is at depth -64
  • Weather: Snow, Rain, Lightning
  • Nether / Portals

...

Tips for Starters

For fresh players, mobs are really annoying at night. Try to find some shelter (eg. existing buildings).

  • You can harvest trees without tools (in unowned/unprotected areas).
    • Use the saplings that drop from the leaves to plant new trees.
  • You need at least some wood to make a workbench, sword, and a pickaxe.
    • You need the workbench with the 3x3-crafting-grid to make tools/weapons.
    • Also, make a lookup-tool, a chest and some sticks.
  • Use the pickaxe to collect some stones.
  • With the first dozen stones, make a furnace, and stone-tools.
  • Use coal and wood to make sticks&torches.
  • Use the furnace to cook the raw meat that drops from animals.
    • make charcoal from wood - it burns longer
  • Use the command /sethome to set the location to return to with /home.

...

  • Also, collect leather to make your first minimal armor.
    • You can combine 4 rabbit-hides into 1 leather

...

See also