Difference between revisions of "Games/MineClone 2"

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=== Tips and tricks for admins===
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== Tips and tricks for admins ==
 
* For debian :
 
* For debian :
 
If you want to change settings from the command line interface (cli), you need to do it in /etc/minetest/minestest.conf.  
 
If you want to change settings from the command line interface (cli), you need to do it in /etc/minetest/minestest.conf.  
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You can do this by searching the item name in the mods folder (e.g ''grep -sr itemname /var/games/minetest/games/mineclone2/mods/*'') or use the “listitems” mod.
 
You can do this by searching the item name in the mods folder (e.g ''grep -sr itemname /var/games/minetest/games/mineclone2/mods/*'') or use the “listitems” mod.
  
===Differences from Minetest-Game===
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== Differences from Minetest Game ==
 +
See [[Games/MineClone 2/Differences from Minetest Game]].
  
''(as observed on [https://forum.minetest.net/viewtopic.php?f=10&t=19974 Mark Server]) 2019-12..2020-01''
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== Tips for Starters ==
 
 
====Apperance====
 
* Graphics & Textures
 
* Sounds
 
* HUD - the hotbar is the bottom row
 
 
 
====Control & Inventory====
 
* Digging - the player must use proper tool/weapon (otherwise no effect, or no drops) <br>
 
eg. you can break stones by hand, but then you get no drops
 
* Picking up stuff - nearby stuff is collected 'magnetically'
 
That also means, you have to throw away unwanted stuff.
 
* Inventory - Stacklimit is only 64 for most items
 
* Crafting - player's crafting grid is only size 2x2, and doesn't work as inventory-space <br>
 
eg. after crafting, its contents are put back into inventory, or dropped
 
* Eating - put food on hotbar, eat it with rightclick
 
* Dieing - the playerinventory is NOT put into a bones-block as in MTG
 
player is moved back to spawn (or last used bed), at full health
 
 
 
====Mobs====
 
Mobs can spawn on trees, and inside player-houses !
 
 
 
* Friendly/Animals (they all drop edible meat):
 
** Rabbit - easy to kill, drops rabbit-hide
 
** Chicken - lays eggs & drops feathers / meat must be cooked
 
** Pig
 
** Sheep  - drops wool
 
** Lama  ('Mountain-sheep')
 
** Donkey - drops leather
 
** Cow    - gives milk, - drops leather
 
** Horse
 
...
 
* Monsters: (some are hostile only at night, or when attacked)
 
** Zombie - slow, drops rotten meat (dont't eat it !)
 
** Wolf  - if attacked, other wolves in range also attack!
 
** Icebear ('Arctic wolf')
 
** Spider - drops strings
 
** Skeleton - shoots & drops bones, bows, arrows
 
** xxx    - explodes
 
** Slimes - underground
 
** Magmacube
 
** Enderman
 
..lots more...
 
 
 
====Blocks====
 
* Plants
 
** Trees: Acacia, Birch, Oak, Dark Oak, Jungle ...
 
Leaves cannot be collected, so no use as fuel or scaffolding <br>
 
Vines can be climbed - need shears to collect them
 
** Apples - drop randomly from leaves
 
** Flowers: red:  yellow:  white:  blue:  sunflower  ...
 
** Wheat, Sugar-cane, pumkin ...
 
** Grass - drops wheat-seeds
 
** Scrubs - drop sticks
 
** red & brown mushrooms - with bowl, can be made into a soup
 
** Misc: Ferns  ...
 
* Stones
 
** Stone/Cobblestone, Anderite, Diorite, Granite ...
 
** Bedrock - not minable (bottom of the overworld)
 
** Sand  - falls down
 
** Gravel - drops flint
 
* Ore
 
** Coal, Iron, Gold, Redstone...
 
* Rails & Minecarts
 
 
 
* Equipment
 
** Workbench (3x3 crafting-grid)
 
** Furnace
 
* Weapons&Tools
 
** Sword (Wood, Stone, Iron ...)
 
** Bow&Arrows (needs Wood, String, Flint, Feathers)
 
** Bowl  - make soup
 
** Bucket - collect liquids
 
** Shears - collect wool from sheep, vines from trees
 
** Lookingglass - show help
 
** Hoe - to change dirt into farmable land
 
** Bonemeal - grows flowers, advances growth-stages of wheat
 
* Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
 
** Chest, Double-size chest, Ender-chest
 
** Anvil - to repair items
 
** Doors, Buttons, Switches, Pressure-plates
 
** Glass for windows
 
** Machines: Hoppers, Pistons ...
 
** Signs & Billboards
 
** Protection
 
...
 
 
 
====Builtin Mods====
 
* Help & lookup-tool - Shows info about blocks, tools, etc.
 
* Hunger - player needs to eat
 
* Teleporter-pads
 
* Advances/achievements
 
 
 
====World====
 
* Worldsize
 
** clouds are at height 64
 
** bedrock is at depth -64
 
* Nether / Portals
 
* Weather: Snow, Rain, Lightning (causes fires)
 
...
 
 
 
====Tips for Starters====
 
 
For fresh players, mobs are really annoying at night.
 
For fresh players, mobs are really annoying at night.
 
Try to find some shelter (eg. existing buildings).
 
Try to find some shelter (eg. existing buildings).
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...
 
...
  
===See also===
+
== See also ==
 
* [[Differences from Minecraft]]
 
* [[Differences from Minecraft]]
 
* [https://forum.minetest.net/viewtopic.php?f=47&t=20935 MineClone2-enabled mods] Forum-Topic
 
* [https://forum.minetest.net/viewtopic.php?f=47&t=20935 MineClone2-enabled mods] Forum-Topic

Revision as of 15:37, 6 February 2020

Languages Language: English • 日本語 • Bahasa Melayu
MineClone 2
MineClone 2 icon.png
A game
Game Type MC-Clone
Author Wuzzy
Forum topic 16407
Source code Mesehub


MineClone 2 is a survival sandbox game. Survive, gather, hunt, build, explore, and do much more. This goal of this project is to create a free clone of Minecraft. You can download and help to improve it here.

Screenshot

Tips and tricks for admins

  • For debian :

If you want to change settings from the command line interface (cli), you need to do it in /etc/minetest/minestest.conf.

  • All OS :

If you want to use the /giveme [modname:itemnam] [count] command, you have to find which mod generate the item. You can do this by searching the item name in the mods folder (e.g grep -sr itemname /var/games/minetest/games/mineclone2/mods/*) or use the “listitems” mod.

Differences from Minetest Game

See Games/MineClone 2/Differences from Minetest Game.

Tips for Starters

For fresh players, mobs are really annoying at night. Try to find some shelter (eg. existing buildings).

  • You can harvest trees without tools (in unowned/unprotected areas).
    • Use the saplings that drop from the leaves to plant new trees.
  • You need at least some wood to make a workbench, sword, and a pickaxe.
    • You need the workbench with the 3x3-crafting-grid to make tools/weapons.
    • Also, make a lookup-tool, a chest and some sticks.
  • Use the pickaxe to collect some stones.
  • With the first dozen stones, make a furnace, and stone-tools.
  • Use coal and wood to make sticks&torches.
  • Use the furnace to cook the raw meat that drops from animals.
    • make charcoal from wood - it burns longer
  • Use the command /sethome to set the location to return to with /home.

...

  • Also, collect leather to make your first minimal armor.
    • You can combine 4 rabbit-hides into 1 leather

...

See also