Difference between revisions of "Games/MineClone 2/Differences from Minetest Game"

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(→‎Builtin Mods: Remove "teleporter pads")
m (more tweaking)
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This page lists some differences between [[Games/MineClone 2|MineClone 2]] and [[Games/Minetest Game|Minetest Game]]. This list is from the view of MineClone 2.
 
This page lists some differences between [[Games/MineClone 2|MineClone 2]] and [[Games/Minetest Game|Minetest Game]]. This list is from the view of MineClone 2.
 
''(as observed on [https://forum.minetest.net/viewtopic.php?f=10&t=19974 Mark Server]) 2019-12..2020-01''
 
  
 
==Apperance==
 
==Apperance==
* Graphics & Textures
+
* Graphics and textures
 
* Sounds
 
* Sounds
 
* HUD - the hotbar is the bottom row
 
* HUD - the hotbar is the bottom row
  
 
==Control & Inventory==
 
==Control & Inventory==
* Digging - the player must use proper tool/weapon (otherwise no effect, or no drops) <br>
+
* Digging - the player must use proper tool/weapon (otherwise no effect, or no drops). E.g. you can break stones by hand, but then you get no drops
e.g. you can break stones by hand, but then you get no drops
+
* Picking up stuff - nearby stuff is collected 'magnetically'. That also means, you have to throw away unwanted stuff.
* Picking up stuff - nearby stuff is collected 'magnetically'
+
* Inventory - Stack limit is only 64 for most items
That also means, you have to throw away unwanted stuff.
+
* Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space. e.g. after crafting, its contents are put back into inventory, or dropped
* Inventory - Stacklimit is only 64 for most items
 
* Crafting - player's crafting grid is only size 2x2, and doesn't work as inventory-space <br>
 
eg. after crafting, its contents are put back into inventory, or dropped
 
 
* Eating - put food on hotbar, eat it with rightclick
 
* Eating - put food on hotbar, eat it with rightclick
* Death - the player inventory is NOT put into [[Bones]] like in MTG. Items will drop to the floor directtly
+
* Death - the player inventory will drop as items on the floor. Player is moved back to spawn (or last used bed), at full health
player is moved back to spawn (or last used bed), at full health
 
  
 
==Mobs==
 
==Mobs==
Mobs can spawn on trees, and inside player-houses !
+
Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.
  
 
* Friendly/Animals (they all drop edible meat):
 
* Friendly/Animals (they all drop edible meat):
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** Pig
 
** Pig
 
** Sheep  - drops wool
 
** Sheep  - drops wool
** Lama   ('Mountain-sheep')
+
** Lama ('Mountain-sheep')
 
** Donkey - drops leather
 
** Donkey - drops leather
** Cow   - gives milk, - drops leather
+
** Cow - gives milk (use bucket), drops leather
 
** Horse
 
** Horse
 
...
 
...
 
* Monsters: (some are hostile only at night, or when attacked)
 
* Monsters: (some are hostile only at night, or when attacked)
** Zombie - slow, drops rotten meat (dont't eat it !)
+
** Zombie - slow, drops rotten meat (it's disgusting!)
 
** Wolf  - if attacked, other wolves in range also attack!
 
** Wolf  - if attacked, other wolves in range also attack!
** Icebear ('Arctic wolf')
+
** Icebear
 
** Spider - drops strings
 
** Spider - drops strings
** Skeleton - shoots & drops bones, bows, arrows
+
** Skeleton - shoots arrows. Drops bones, bows, arrows
** xxx   - explodes
+
** xxx - explodes
 
** Slimes - underground
 
** Slimes - underground
** Magmacube
+
** Magma cube
 
** Enderman
 
** Enderman
 
..lots more...
 
..lots more...
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Vines can be climbed - need shears to collect them
 
Vines can be climbed - need shears to collect them
 
** Apples - drop randomly from oak leaves and dark oak leaves
 
** Apples - drop randomly from oak leaves and dark oak leaves
** Flowers: red:  yellow:  white:  blue:  sunflower   ...
+
** Flowers: red:  yellow:  white:  blue:  sunflower ...
 
** Wheat, Sugar-cane, pumpkin ...
 
** Wheat, Sugar-cane, pumpkin ...
 
** Tall grass and fern - drops wheat seeds
 
** Tall grass and fern - drops wheat seeds

Revision as of 15:55, 6 February 2020

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Please help expand this article to include more useful information.

This page lists some differences between MineClone 2 and Minetest Game. This list is from the view of MineClone 2.

Apperance

  • Graphics and textures
  • Sounds
  • HUD - the hotbar is the bottom row

Control & Inventory

  • Digging - the player must use proper tool/weapon (otherwise no effect, or no drops). E.g. you can break stones by hand, but then you get no drops
  • Picking up stuff - nearby stuff is collected 'magnetically'. That also means, you have to throw away unwanted stuff.
  • Inventory - Stack limit is only 64 for most items
  • Crafting - player's crafting grid is only size 2×2, and doesn't work as inventory space. e.g. after crafting, its contents are put back into inventory, or dropped
  • Eating - put food on hotbar, eat it with rightclick
  • Death - the player inventory will drop as items on the floor. Player is moved back to spawn (or last used bed), at full health

Mobs

Mobs can spawn on trees, and inside player-houses. Monsters prefer darkness.

  • Friendly/Animals (they all drop edible meat):
    • Rabbit - easy to kill, drops rabbit-hide
    • Chicken - lays eggs & drops feathers / meat must be cooked
    • Pig
    • Sheep - drops wool
    • Lama ('Mountain-sheep')
    • Donkey - drops leather
    • Cow - gives milk (use bucket), drops leather
    • Horse

...

  • Monsters: (some are hostile only at night, or when attacked)
    • Zombie - slow, drops rotten meat (it's disgusting!)
    • Wolf - if attacked, other wolves in range also attack!
    • Icebear
    • Spider - drops strings
    • Skeleton - shoots arrows. Drops bones, bows, arrows
    • xxx - explodes
    • Slimes - underground
    • Magma cube
    • Enderman

..lots more...

Blocks

  • Plants
    • Trees: Acacia, Birch, Oak, Dark Oak, Jungle, Aspen

Leaves cannot be collected by hand - need shears to collect them Vines can be climbed - need shears to collect them

    • Apples - drop randomly from oak leaves and dark oak leaves
    • Flowers: red: yellow: white: blue: sunflower ...
    • Wheat, Sugar-cane, pumpkin ...
    • Tall grass and fern - drops wheat seeds
    • Dead bushes - drop sticks
    • Red & brown mushrooms - with bowl, can be made into a soup
  • Stones
    • Stone/Cobblestone, Andesite, Diorite, Granite ...
    • Bedrock - not minable
    • Sand - falls down
    • Gravel - drops flint sometimes
  • Ore
    • Coal, Iron, Gold, Redstone, ...
  • Rails and Minecarts
  • Equipment
    • Crafting table (3×3 crafting grid)
    • Furnace
  • Weapons and Tools
    • Sword (Wood, Stone, Iron, ...)
    • Bowand Arrows (needs Wood, String, Flint, Feathers)
    • Bowl - make soup
    • Bucket - collect liquids or milk
    • Shears - collect wool from sheep, vines, leaves, grass, fern
    • Lookup tool - show help for whatever you're pointing
    • Hoe - to change dirt into farmland
    • Bonemeal - grows grass and flowers, advances growth stages of wheat and other plants
  • Armor: Helm (5), Breastplate (8), Leggings (7), Boots (4)
    • Chest, Double-size chest, Ender chest
    • Anvil - to repair items
    • Doors, Buttons, Switches, Pressure plates
    • Glass for windows
    • Machines: Hoppers, Pistons, ...
    • Signs and banners
    • Protection API support (needs separate protecion mod)

...

Builtin Mods

  • Help and lookup tool - Shows info about blocks, tools, etc.
  • Hunger - Player needs to eat
  • Achievements

World

  • Worldsize
    • clouds are at height 64
    • bedrock is at depth -64
  • Nether / Portals
  • Weather: Snow, Rain, Lightning (causes fires)

...