Difference between revisions of "Ignore"

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(Update block data template)
Line 2: Line 2:
 
{{Block Data
 
{{Block Data
 
| image=Air.png
 
| image=Air.png
 +
| wherein=[[Minetest]]
 
| block_name=CONTENT_IGNORE
 
| block_name=CONTENT_IGNORE
 
| type = ''N/A''
 
| type = ''N/A''
| physics = ''N/A''
+
| physics = No
 
| flammable = No
 
| flammable = No
 
| luminance=No
 
| luminance=No
 
| generated=''N/A''
 
| generated=''N/A''
| renewable=''N/A''
+
| renewable=No
 
| itemstring=ignore
 
| itemstring=ignore
| drops=''N/A''
+
| drops=''Nothing''
 
}}
 
}}
  

Revision as of 04:07, 17 November 2016

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CONTENT_IGNORE
Air.png
A node in Minetest
Node Type N/A
Drops Nothing
Physics No
Luminance No
Flammable No
Generated N/A
Renewable No
Stackable Yes (99)
Itemstring ignore

Normal players: Just ignore.

Modders: It is a node that represents a node in a unloaded MapBlock. If you try to access a block whose MapBlock is unloaded, this is what you will get. You can use minetest.get_node_or_nil to get nil instead of "ignore".

Other players: Remove those lines and test what happens after placing ignore: https://github.com/minetest/minetest/blob/master/src/map.cpp#L221-L230