Difference between revisions of "Ignore"

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(Remove easter egg, it's no longer true in version 5)
(→‎Behaviour: Update for version 5)
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== Behaviour ==
 
== Behaviour ==
Ignore is invisible, not [[Pointing|pointable]] and fully transparent like [[air]] but it behaves like a solid block, so players and objects collide with it can walk on it. No fall damage is received for falling on it. This effect can be noticed when you fall very fast and hit an unloaded area ([https://github.com/minetest/minetest/issues/1442 issue 1442]). It can not be [[Mining|mined]], [[Placing|placed]], or obtained in normal gameplay or [[Creative Mode]]. If a player or a mod attempts to place it, an error message will be shown and nothing will be placed.
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Ignore is invisible, not [[Pointing|pointable]] and fully transparent like [[air]] but it behaves like a solid block, so players and objects collide with it can walk on it. No fall damage is received for falling on it, although it should rarely happen that you manage to fall on it in the first place. It can not be [[Mining|mined]], [[Placing|placed]], or obtained in normal gameplay, [[Creative Mode]] or even the <code>/giveme</code> [[Server commands|command]].
  
 
== Finding Ignore ==
 
== Finding Ignore ==

Revision as of 17:39, 16 August 2019

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Ignore
Air.png
A node in Minetest
Node Type Internally-used block
Drops Nothing
Physics No
Luminance No
Flammable No
Generated No
Renewable No
Stackable Yes (99)
Itemstring ignore

Ignore (other names: ignore and CONTENT_IGNORE) is a block which is internally used by Minetest to represent an unloaded area. Normal players can just ignore this.

Behaviour

Ignore is invisible, not pointable and fully transparent like air but it behaves like a solid block, so players and objects collide with it can walk on it. No fall damage is received for falling on it, although it should rarely happen that you manage to fall on it in the first place. It can not be mined, placed, or obtained in normal gameplay, Creative Mode or even the /giveme command.

Finding Ignore

Normally, you won't be able to actually reach an Ignore block if Minetest loads the world reasonably fast. But if you can't walk or drop further, and the world seems to just “end” in a void, as if you hit an invisible wall, then you have probably found Ignore. This is likely when you play on a slow server or computer. Another possibility is that you reached one of the world boundaries.

Technical background

Ignore (itemstring: “ignore”) is a node that represents a node in a unloaded MapBlock. If you try to access a block (with minetest.get_node_or_nil) whose MapBlock is unloaded, this is what you will get. You can use minetest.get_node_or_nil to get nil instead of "ignore".

In the Minetest source code, this node is also called “CONTENT_IGNORE”.

Just for fun

Remove those lines and test what happens after placing ignore: https://github.com/minetest/minetest/blob/master/src/map.cpp#L226-L234