Difference between revisions of "Map-Database valleys"

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|-
 
|-
 
|    # ||  0,0,0 || aaaa || x,y,z || .. || x,y,z || .. || -
 
|    # ||  0,0,0 || aaaa || x,y,z || .. || x,y,z || .. || -
 +
|}
 +
 +
===Seed = 1===
 +
Reference: -
 +
{| class="wikitable"
 +
|-
 +
!  Spot !! Landscape !! Remarks
 +
|-
 +
|  40,26,-315 || Jungle || Spawn
 +
|-
 +
|  100,16,-345 || Jungle, River || ok
 +
|-
 +
|  160,62,-266 || Hill/Mtn, Dry/Jungle/Forest, Cave || ok
 +
|-
 +
|  0,3,0 || dddd || -
 +
|}
 +
 +
===Seed = 9053682054377397076===
 +
Reference: [https://forum.minetest.net/viewtopic.php?f=3&t=19057&p=305987#p305968 forum]
 +
{| class="wikitable"
 +
|-
 +
!  Spot !! Landscape !! Remarks
 +
|-
 +
|  159,32,407 || Grass, Trees || Spawn / ok
 +
|-
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|  130,32,400 || Grass/Hills, Trees, Cave, River || ok for start-of-game
 +
|-
 +
|  0,130,126  || Sand || Sandhill, with panorama / mountain-view
 +
|-
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|  95,130,155 || Sand || Sandhill, panorama2
 +
|-
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|    0,200,0  || SilverSand/Mnt || Base#1 - Start of tour
 +
|-
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|  240,278,0  || SilverSand/Mnt || Summit#1 - Destination of tour
 +
|-
 +
|  0,4,0 || dddd || -
 +
|}
 +
 +
===Seed = x===
 +
Reference: - (Template)
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{| class="wikitable"
 +
|-
 +
!  Spot !! Landscape !! Remarks
 +
|-
 +
|  0,0,0 || xxxxx || spawn
 +
|-
 +
|  0,1,0 || aaaaa || -
 +
|-
 +
|  0,2,0 || bbbbb || -
 
|}
 
|}
  
 
[[Category:Map]]
 
[[Category:Map]]

Latest revision as of 05:23, 29 December 2017

Intro

This is a collection of seed-value, descriptions and notable places for maps generated with mapgen valleys.

Map as generated for minetest-game, without mods,
with standard values for the mapgenerator as of minetest v0.4.16

Spawn is wherever I land when first entering the game.

This can be somewhat random from game to game.

Spot2 is a location not too far from spawn, with different landscape / biomes.
Spot3: one more location
(Selected with an eye towards starting resources, such as stones, trees, coal, water)
Remarks:

  • 'ok' means this place looks suitable as a location to start a game.
  • '!' means starting here might be a challenge

Some shorthands

  • Cave = visible opening at the surface
  • Dungeon = Mossy/cobblestone underground dungeon
  • Desert = big area with sand
  • Cold = Cold desert, silver sand
  • Snow
  • Ice
  • Mts = stony mountains
  • RR = red rock mountains
  • Grass = mostly flat dirt / grassland
  • Hills
  • Forest = Pine trees / Apple trees
  • Dry = Savannah, dry grass, acacia trees
  • Jungle
  • Bay
  • Beach = sand at lake or ocean
  • River
  • Swamp = shallow water, papyrus / water lillies

Maps

Seed Spawn Landscape at spawn Spot2 Landscape2 Spot3 Landscape3 Remarks
1 40,26,-315 Jungle 100,16,-345 Jungle, River 160,62,-266 Hill/Mtn, Dry/Jungle/Forest, Cave ok
# 0,0,0 aaaa x,y,z .. x,y,z .. -

Seed = 1

Reference: -

Spot Landscape Remarks
40,26,-315 Jungle Spawn
100,16,-345 Jungle, River ok
160,62,-266 Hill/Mtn, Dry/Jungle/Forest, Cave ok
0,3,0 dddd -

Seed = 9053682054377397076

Reference: forum

Spot Landscape Remarks
159,32,407 Grass, Trees Spawn / ok
130,32,400 Grass/Hills, Trees, Cave, River ok for start-of-game
0,130,126 Sand Sandhill, with panorama / mountain-view
95,130,155 Sand Sandhill, panorama2
0,200,0 SilverSand/Mnt Base#1 - Start of tour
240,278,0 SilverSand/Mnt Summit#1 - Destination of tour
0,4,0 dddd -

Seed = x

Reference: - (Template)

Spot Landscape Remarks
0,0,0 xxxxx spawn
0,1,0 aaaaa -
0,2,0 bbbbb -