Difference between revisions of "Mobs"

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'''Mobs''' – short for '''mob'''ile'''s''' – consist in peaceful or hostile creatures, generally spawned randomly in the game world depending on lighting, height and spawning [[blocks|block]] conditions. Some of them may drop more or less precious [[items]].
  
Mobs (Movable Object Blocks) are currently only available through [[mods]].  
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They are ''not'' part of the [[vanilla Minetest game]] and are currently only available through [[Mods]].  
  
Mods that add mobs:
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== Mods that add mobs ==
*'''Simple mobs''' [<code>mobs</code>] includes dirt monsters, stone monsters, sand monsters, [[oerkki]]s, [[dungeon master]]s, sheep and rats.
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* '''Simple Mobs''' [mobs] includes (Dirt Monster, Stone Monster, Sand Monster, Tree Monster, [[Oerkki]], [[Dungeon master]], Sheep and Rats),
*'''Mob framework''' [<code>mobf</code>] includes sheep, cows, ostriches, vombies, slimes, blue/white fish, clownfish, wolves, boombombs, traders, gulls, chickens, rats, deer, big reds, oerkkis, archers and guards.
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* '''Mob framework''' [mobf] includes (Sheep, Cow, Ostrich, Vombie, Slime, Fish Blue White, Clownfish, Wolf, Boombomb, Trader, Gull, Chicken, Rat, Deer, Big Red, [[Oerkki]], Archer, Guard),
*'''Peaceful NPC''' includes random non-player characters that follow you
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* '''Peaceful NPC''' includes random Non Player Characters that follow you,
*'''Zombie Waves''' [<code>zombie_waves</code>] includes zombies.
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* '''Zombie Waves''' [zombie_waves] includes (Zombies),
*'''Creatures''' [<code>creatures</code>] includes zombies, ghosts and Sheep
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* '''Creatures''' [creatures] includes Zombies, Ghosts and Sheep.
  
Other mods (containing mobs):
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== Other mods (containing mobs) ==
*'''random buildings''' includes lumberjacks and traders.
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* '''Random buildings''' includes (lumberjacks, traders),
*'''Zeg's Mobs and Lava Temple''' [<code>zmobs</code>] includes lava flans and mese monsters.
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* '''Zeg's Mobs and Lava Temple''' [zmobs] includes (Lava flan, Mese monster),
*'''Pyramids''' [<code>pyramids</code>] includes mummies.
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* '''Pyramids''' [pyramids] includes Mummies.
  
  
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Mods]]
 
[[Category:Mods]]

Revision as of 18:20, 14 May 2014

Mobs – short for mobiles – consist in peaceful or hostile creatures, generally spawned randomly in the game world depending on lighting, height and spawning block conditions. Some of them may drop more or less precious items.

They are not part of the vanilla Minetest game and are currently only available through Mods.

Mods that add mobs

  • Simple Mobs [mobs] includes (Dirt Monster, Stone Monster, Sand Monster, Tree Monster, Oerkki, Dungeon master, Sheep and Rats),
  • Mob framework [mobf] includes (Sheep, Cow, Ostrich, Vombie, Slime, Fish Blue White, Clownfish, Wolf, Boombomb, Trader, Gull, Chicken, Rat, Deer, Big Red, Oerkki, Archer, Guard),
  • Peaceful NPC includes random Non Player Characters that follow you,
  • Zombie Waves [zombie_waves] includes (Zombies),
  • Creatures [creatures] includes Zombies, Ghosts and Sheep.

Other mods (containing mobs)

  • Random buildings includes (lumberjacks, traders),
  • Zeg's Mobs and Lava Temple [zmobs] includes (Lava flan, Mese monster),
  • Pyramids [pyramids] includes Mummies.