Difference between revisions of "User:Wuzzy"
(→Abandoned games and mods: obsolte zoom mod) |
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* [https://forum.minetest.net/viewtopic.php?t=16678 Mesecons Windows] [<code>mesecons_window</code>]: Mesecons extension which adds blocks which turn transparent when powered | * [https://forum.minetest.net/viewtopic.php?t=16678 Mesecons Windows] [<code>mesecons_window</code>]: Mesecons extension which adds blocks which turn transparent when powered | ||
* [https://forum.minetest.net/viewtopic.php?t=9691 Magic Beans—Wuzzy’s Fork] [<code>magicbeans_w</code>]: Find magic beans, jump higher, run faster, fly, plant a giant beanstalk | * [https://forum.minetest.net/viewtopic.php?t=9691 Magic Beans—Wuzzy’s Fork] [<code>magicbeans_w</code>]: Find magic beans, jump higher, run faster, fly, plant a giant beanstalk | ||
− | |||
* [https://forum.minetest.net/viewtopic.php?f=11&t=9508 Watering Can] [<code>wateringcan</code>]: Water your farming lands | * [https://forum.minetest.net/viewtopic.php?f=11&t=9508 Watering Can] [<code>wateringcan</code>]: Water your farming lands | ||
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* [https://forum.minetest.net/viewtopic.php?t=12720 Central Message] [<code>central_message</code>]: Write a message in the center of the screen | * [https://forum.minetest.net/viewtopic.php?t=12720 Central Message] [<code>central_message</code>]: Write a message in the center of the screen | ||
* [https://forum.minetest.net/viewtopic.php?t=11176 Basic HUD textures] [<code>basic_hud</code>]: Just a few basic texture for creating new games | * [https://forum.minetest.net/viewtopic.php?t=11176 Basic HUD textures] [<code>basic_hud</code>]: Just a few basic texture for creating new games | ||
− | |||
* [https://forum.minetest.net/viewtopic.php?t=11173 Galaxy Skybox] [<code>galaxybox</code>]: Turn the sky into deep space | * [https://forum.minetest.net/viewtopic.php?t=11173 Galaxy Skybox] [<code>galaxybox</code>]: Turn the sky into deep space | ||
* [https://forum.minetest.net/viewtopic.php?f=11&t=20109 Select Item] [<code>select_item</code>]: Item selection dialog | * [https://forum.minetest.net/viewtopic.php?f=11&t=20109 Select Item] [<code>select_item</code>]: Item selection dialog | ||
+ | * [https://forum.minetest.net/viewtopic.php?t=22172] Player Physics API] [<code>playerphysics</code>]: Makes it possible for multiple mods to modify player physics without conflict | ||
=== Abandoned games and mods === | === Abandoned games and mods === | ||
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Mods: | Mods: | ||
+ | * [https://forum.minetest.net/viewtopic.php?t=10349 Player Model] [<code>playermodel</code>]: Player model as a standalone mod (obsolete since 5.0.0; MTG comes with <code>player_api</code> mod) | ||
* [https://forum.minetest.net/viewtopic.php?f=9&t=17836&p=275947#p275947 Shifted Blocks] [<code>shifted_blocks</code>] (lost interest after 1st release) | * [https://forum.minetest.net/viewtopic.php?f=9&t=17836&p=275947#p275947 Shifted Blocks] [<code>shifted_blocks</code>] (lost interest after 1st release) | ||
* [https://forum.minetest.net/viewtopic.php?t=9630 Pseudo-Nodes] [<code>pseudonodes</code>] (lost interest) | * [https://forum.minetest.net/viewtopic.php?t=9630 Pseudo-Nodes] [<code>pseudonodes</code>] (lost interest) |
Revision as of 14:09, 3 May 2019
It’s me, Wuzzy!
I speak German and English.
I am active in this Wiki and in the Minetest forums (same user name). I'm the author of countless mods and even a few games. I make sure the German translation of Minetest stays up-to-date. I rarely did a few small contributions to Minetest itself, but enough to appear as “active contributor” in the Minetest credits in version 0.4.16. :-)
In Minetest, I usually only play in Minetest, but I sometimes appear in a few servers as well.
You can contact me via XMPP: Wuzzy2@jabber.ccc.de
I gladly take any bitcoins you have lying around. :-). My Bitcoin address: 17fsUywHxeMHKG41UFfu34F1rAxZcrVoqH
My creations
Games I work or worked on
- Tutorial
- MineClone 2 (WIP)
- Hades Revisited (WIP)
I also have collaborated quite a while with GunshipPenguin on Hungry Games Plus.
And there's a couple of projects which never really took off so far.
Mods I have created
I have made a large number of mods. Mods on which I'm most proud of are in bold.
List of my finished mods in the forums, automatically generated
Gameplay mods
- Orienteering [
orienteering
]: Craftable tools for find your place in the world - Vending Machines [
easyvend
]: Buy and sell items from other players in vending and depositing machines or place your own - Flying Carpet [
flying_carpet
]: Fly over the world! - Point Teleporter [
teletool
]: Teleport to whereever you point to - Mirror of Returning [
returnmirror
]: Teleport back to a place you've been previously - Pep: Player Effects Potions [
pep
]: Simple potions giving you useful or harmful status effects - Realistic Suffocation [
real_suffocation
]: Lose breath while you're stuck in solid blocks - Slow Eater [
sloweater
]: After eating, player must wait 5 seconds before eating again - Mesecons Windows [
mesecons_window
]: Mesecons extension which adds blocks which turn transparent when powered - Magic Beans—Wuzzy’s Fork [
magicbeans_w
]: Find magic beans, jump higher, run faster, fly, plant a giant beanstalk - Watering Can [
wateringcan
]: Water your farming lands
Map generation
- Rail corridors + treasures [
tsm_railcorridors
]: Simple underground corridor systems with rails and a few treasure chests - Pyramids + treasures [
tsm_pyramids
] - Dungeon Treasure Chests [
tsm_chests_dungeon
] - Spawn Builder [
spawnbuilder
]: Spawns a basic starter platform, useful for empty worlds - Indestructible Bedrock Layer [
bedrock2
]
Blocks / decorative items
- Color Cubes [
colorcubes
]: Colorful blocks - Minetest Game Plus [
mtg_plus
]: Lots of new craftable decoration blocks for Minetest Game - Slime blocks and liquids [
slimenodes
]: Sticky, bouncy, gooey slimey blocks. - Dice [
dice2
]: Funny dice which rotate randomly
GUI mods
- Help modpack [
doc
]: Learn everything what you always wanted to know about the game, blocks, items and more - HUD bars [
hudbars
]: Replace the statbars with progress bar-like bars - Inventory Icon [
inventory_icon
]: See your inventory fullness - Show Wielded Item [
show_wielded_item
]: Show the name of the wielded item above hotbar - Simple Fast Inventory Buttons [
sfinv_buttons
]: Buttons for Minetest Game's inventory screen
Mod development tools
These mods are for mod developers:
- Schematics Editor [
schemedit
]: Create, load, place and edit schematics - L-System Tree Utility [
ltool
]: Helps you understanding and creating L-system trees for Minetest
Architecture mods
These mods are not really useful in their own, but they can be depended on by modders to get a framework for interesting features.
- Mana [
mana
]: Players get a new mana attribute which can be used for magical spells, items, etc. - Player Effects [
playereffects
]: Status effects for players - Treasurer [
treasurer
]: Random treasure/loot selection framework - Central Message [
central_message
]: Write a message in the center of the screen - Basic HUD textures [
basic_hud
]: Just a few basic texture for creating new games - Galaxy Skybox [
galaxybox
]: Turn the sky into deep space - Select Item [
select_item
]: Item selection dialog - [1] Player Physics API] [
playerphysics
]: Makes it possible for multiple mods to modify player physics without conflict
Abandoned games and mods
This section is only here for historic interest. These are games and mods which either never got completed, I no langer care much about about finishing them or they simply have become obsolete:
Mods:
- Player Model [
playermodel
]: Player model as a standalone mod (obsolete since 5.0.0; MTG comes withplayer_api
mod) - Shifted Blocks [
shifted_blocks
] (lost interest after 1st release) - Pseudo-Nodes [
pseudonodes
] (lost interest) - Surprise Blocks [
tsm_surprise
] (lost interest) - The Origin [
origin
] (somewhat deprecated by Spawn Builder) - Disable sneak glitch [
no_sneak_glitch
] (obsolete) - Allow zooming [
allow_zoom
] (obsoleted in 5.0.0) - Player Tools [
playertools
] (I believe this is my very first mod. Now outdated, clashes with core commands, I am no longer happy with the command structure and there are tons of better command mods out there)
Games:
- Weird (too ambitious, never really took off, mainly because of lack of inspiration, good ideas and motivation to work out a good and detailed game design [it's harder than you think!])
What I play
Games I like
… and others.
Servers I like
- JT2
- Inside the Box