Difference between revisions of "Setting up a server"
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== Protect server == | == Protect server == | ||
− | The default | + | The default minetest_game does not protect from accidental damage (for example, fire) or griefers (malicious players). |
* Install a protection mod, such as [https://forum.minetest.net/viewtopic.php?t=7239 areas] | * Install a protection mod, such as [https://forum.minetest.net/viewtopic.php?t=7239 areas] | ||
− | * Disable fire by adding | + | * Disable fire by adding <code>enable_fire = false</code> to [[minetest.conf]] |
− | * Disable TNT by adding | + | * Disable TNT by adding <code>enable_tnt = false</code> to minetest.conf |
− | * Enable rollback to find out who placed a node, and allow all of a player's nodes to be reverted: | + | * Enable rollback to find out who placed a node, and allow all of a player's nodes to be reverted: <code>enable_rollback = true</code> in minetest.conf |
== See also == | == See also == |
Revision as of 08:53, 30 May 2017
Language: | English • Deutsch • français • italiano • 日本語 • русский |
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Running the Server
Graphical Client
If you want to host a server to play on with friends, then the simplest way to start it is to use the Minetest client. Note that you are hosting the server on your computer, and the server will shutdown if you leave the game.
- Go to the server tab
- Make sure a world is selected
- Enter your username and password
- Click start
Linux
- Open a terminal.
- Type in
YOUR/MINETEST/DIRECTORY/bin/minetestserver
or just drop the minetestserver executable (located in/Minetest/bin/
) into the terminal (PLEASE READ THE NOTES BELOW!)- If you want to specify a specific game ID, the game ID choices are located in
/Minetest/games/
. Add in--gameid thegameid
to the end of the command. - If you get the error “Multiple worlds are available.”, the world choices are located in
/Minetest/worlds/
. Add in--worldname theWorld
to the end of the command.
- If you want to specify a specific game ID, the game ID choices are located in
- If your server crashes, then look at the
debug.txt
in/Minetest/bin/
- Make sure you make your server safe from damage.
For easy use you can create an file named minetestserver.sh, add the lines below and put it in your /Minetest/bin/ folder. To run the server, just run the file in a terminal.
#!/bin/bash -x ./minetestserver --gameid minetest --worldname world
Windows
- Open command prompt by going in the Minetest installation folder, then in the “bin” folder, hold Shift, do a right click on a empty file (not on minetest.exe), click “Open command window here”.
- Type this:
minetest.exe --server
.- If you get the error “Multiple worlds are available.”, use
minetest.exe --server --worldname world_name
instead, whereworld_name
is the name of the world.
- If you get the error “Multiple worlds are available.”, use
- If your server crashes, then look at the
debug.txt
in/Minetest/bin/
- Make sure you make your server safe from damage.
If you don't like to start the crashed server, simply start the server out of a batch file which contains the following code:
@echo off :crash minetest.exe --server --worldname world_name goto crash
Allowing external players to connect
Players outside of your network won't be able to join the server unless you port forward.
- Choose a port to run the server on. The default of 30000 is recommended
- Find out your internal IP of the computer you are running the server on
- Linux: open a terminal and type
ifconfig
and hit enter. Look for "inet adr" near "wlan0" or "eth0". - Windows
- Open command prompt: Start → Run …, enter
cmd.exe
and hit enter. - Type
ipconfig
and hit enter. - Look for
IPv4 Address
.
- Open command prompt: Start → Run …, enter
- macOS: Open the command prompt and enter netstat -nr.
- Linux: open a terminal and type
- Login to your router, and port forward UDP on your chosen port to the internal IP you found
- Alter any firewalls you may have to allow traffic to the port you choose
- Make your server listed in the server list by setting the following settings in minetest.conf
server_announce = true
- makes Minetest tell the server list about the server.server_name
- set the value of this to your server's name.server_description
- set the value of this to a longer description describing your server.server_address
- if you have a domain name for your server, then set this to the domain name.server_url
- if you have a website for your server, then set this to the website URL.motd
- a message that is sent to the player when they join. Use this to welcome them.- You should restart the server to make sure any changed settings changed
Protect server
The default minetest_game does not protect from accidental damage (for example, fire) or griefers (malicious players).
- Install a protection mod, such as areas
- Disable fire by adding
enable_fire = false
to minetest.conf - Disable TNT by adding
enable_tnt = false
to minetest.conf - Enable rollback to find out who placed a node, and allow all of a player's nodes to be reverted:
enable_rollback = true
in minetest.conf
See also
- Setting up a Debian server page for more Debian (Ubuntu) related information.
- For more possible commands study the Command line page.
- This forum thread "Illustrated Server Creation Guide" may be of general interest.
- See this forum thread for more information about "How to create and maintain a server - Windows"
- See this forum thread for "Server performance settings"