Difference between revisions of "Ores"

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(→‎General facts: Greatly extend the general ore facts)
(→‎General facts: wiki link to coordinates, more fixes)
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== General facts ==
 
== General facts ==
  
All ores are generated by replacing [[stone]] and always are formed in clusters. Other block types, such as [[Desert Stone|desert stone]], never contain ores.
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All ores are generated by replacing [[stone]] at a certain [[Coordinates|height]] and always are formed in clusters.
  
 
=== Underground ores ===
 
=== Underground ores ===
The underground ore generation is simple: The deeper you get, the more you find. Ores generate at a height of Y = 64 or lower, starting with [[Coal Ore|coal ore]]. At a height of Y = -1024 or lower, all ores can be found at their peak probability. All ores (except mese blocks) are generated in 2 variants: rare and common. The rare variant has smaller clusters and is less likely to appear and is found in the underground at a higher height. The common variant has usually a larger cluster size and is more likely to appear, but is found deeper.
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The underground ore generation is simple: The deeper you get, the more you find. Ores generate at a height of Y = 64 or lower, starting with [[Coal Ore|coal ore]] and becoming more and more valuable as you go deeper. At a height of Y = -1024 or lower, all ores can be found at their peak probability. All ores (except [[Mese Block|mese blocks]]) are generated in 2 variants: rare and common. The rare variant has smaller clusters and is less likely to appear and is found in the underground at a higher height. The common variant has usually a larger cluster size and is more likely to appear, but is found deeper.
  
 
=== Sky ores ===
 
=== Sky ores ===
All ores can also be generated at Y=1025 or ''above'' (i.e. high in the skies) at the same probability as common underground ores, as long there is stone. With the [[Map Generator|map generators]] v5, v6, v7 and flat at default settings, you won't find any ores at these heights because no stone is generated there. But if you use custom map generator settings, a custom modded map generator or the fractal map generator which generates stone at these extreme heights, you will also find plenty of all ores at this height.
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All ores can also be generated at Y=1025 or ''above'' (i.e. high in the skies) at the same probability as common underground ores, as long there is stone. Unlike the underground ore generation, all ores already generate at peak probability at Y=1025 or above, they will not gradually become more common as you go higher.
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Note that ores still require stone to be generated at all. This means you won't find any ores in the [[Map Generator|map generators]] v5, v6, v7, valleys and flat at default settings because no stone is generated so high. But if you use custom map generator settings, a custom modded map generator or the fractal map generator which generates stone at these extreme heights, you can find plenty of all ores at this height.
  
 
== Ores overview ==
 
== Ores overview ==

Revision as of 15:06, 6 March 2017

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This page is an overview page over the ores found in Minetest Game.

General facts

All ores are generated by replacing stone at a certain height and always are formed in clusters.

Underground ores

The underground ore generation is simple: The deeper you get, the more you find. Ores generate at a height of Y = 64 or lower, starting with coal ore and becoming more and more valuable as you go deeper. At a height of Y = -1024 or lower, all ores can be found at their peak probability. All ores (except mese blocks) are generated in 2 variants: rare and common. The rare variant has smaller clusters and is less likely to appear and is found in the underground at a higher height. The common variant has usually a larger cluster size and is more likely to appear, but is found deeper.

Sky ores

All ores can also be generated at Y=1025 or above (i.e. high in the skies) at the same probability as common underground ores, as long there is stone. Unlike the underground ore generation, all ores already generate at peak probability at Y=1025 or above, they will not gradually become more common as you go higher.

Note that ores still require stone to be generated at all. This means you won't find any ores in the map generators v5, v6, v7, valleys and flat at default settings because no stone is generated so high. But if you use custom map generator settings, a custom modded map generator or the fractal map generator which generates stone at these extreme heights, you can find plenty of all ores at this height.

Ores overview

Ore type Drops Weakest required tool Ores in cluster Found at ≤ Y Most common at ≤ Y
Coal Ore.png Coal Ore Coal.png 1 Coal Lump Wooden Pickaxe.png Wooden Pickaxe 8-27 64 0
Iron Ore.png Iron Ore Iron Lump.png 1 Iron Lump Stonepick.png Stone Pickaxe 5-27 0 -64
Copper Ore.png Copper Ore Copper Lump.png 1 Copper Lump Stonepick.png Stone Pickaxe 4-5 -16 -64
Gold Ore.png Gold Ore Gold Lump.png 1 Gold Lump Stonepick.png Stone Pickaxe 3-5 -64 -256
Mese Ore.png Mese Ore Mese Crystal.png 1 Mese Crystal Steel Pickaxe.png Steel Pickaxe 3-5 -64 -256
Diamond Ore.png Diamond Ore Diamond.png 1 Diamond Steel Pickaxe.png Steel Pickaxe 4 -128 -256
Mese Block.png Mese Block Mese Block.png 1 Mese Block Steel Pickaxe.png Steel Pickaxe 3 -1024 -1024