Difference between revisions of "Fire"

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{{Block Data | type=Non-solid block | image=fire.gif | block_name=Fire | transparency=Yes | luminance=Yes | renewable=Yes | flammable=No | stackable=Yes (99) | drops=''nothing'' | itemstring=fire:basic_flame }}
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{{Languages}}
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{{Block Data | type=Non-solid block | image=Fire.png | block_name=Fire | transparency=Yes | luminance=Yes | renewable=Yes | flammable=No | stackable=Yes (99) | drops=''Nothing'' | generated=No | itemstring=fire:basic_flame }}
  
== Description ==
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'''Fire''' is a block that cannot be [[Crafting|crafted]] by the [[player]]. It is created when an “igniter block” (such as [[lava]]) comes within a 3 block distance of a [[:Category:Flammable|flammable block]]. Fire turns nearby flammable blocks into fire. [[Air]] which is both nearby fire and a flammable block will randomly turn into fire. See [[:Category:Flammable]] for a list of flammable blocks. Notably, [[Chest]]s and [[Locked Chest|locked chests]] will not burn. Fire also ignites any neighboring [[Gun Powder|gun powder]] and [[TNT]].
  
'''Fire''' is a block that cannot be crafted or placed by the player. It is created when [[lava]] comes within a 3 block distance of a flammable block. The player can put out fire by punching it. [[Water]] extinguishes and prevents fires. Fire deals {{Heart|2.0}}damage every second.
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The player can put out fire by punching it. A few blocks have the capabilty to prevent and extinguish fire next to them, e.g. [[Water]] (see [[:Category:Puts out fire]] for a full list). When there is no flammable block nearby, fire turns into air eventually.
  
Flammable blocks are [[tree]]s, [[Jungle Tree|jungle trees]], [[Wooden Planks|wood]], [[leaves]], [[cactus|cacti]], [[papyrus]], [[Bookshelf|bookshelves]], [[fence]]s, [[ladder]]s, [[Wooden Door|wooden doors]] and [[torch]]es.
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Fire deals {{Heart|2.0}} damage every second. Every 10 seconds, [[:Category:Flammable|flammable]] items inside fire are destroyed.
  
[[Chest]]s, [[Locked Chest|locked chests]] and [[Steel Door|steel doors]] will not burn.
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== Configuration ==
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The following [[minetest.conf]] variable is available for fire:
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* <code>disable_fire</code>: If <code>true</code>, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: <code>false</code>
  
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== See also ==
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* [[Permanent Fire]]
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[[Category:Blocks generated on special events]]
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[[Category:Damaging]]
 
[[Category:Passable]]
 
[[Category:Passable]]
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[[Category:Luminous]]

Latest revision as of 21:04, 9 July 2020

Languages Language: English • Deutsch • français
Fire
Fire.png
A node in Minetest Game
Node Type Non-solid block
Drops Nothing
Physics No
Luminance Yes
Flammable No
Generated No
Renewable Yes
Stackable Yes (99)
Itemstring fire:basic_flame

Fire is a block that cannot be crafted by the player. It is created when an “igniter block” (such as lava) comes within a 3 block distance of a flammable block. Fire turns nearby flammable blocks into fire. Air which is both nearby fire and a flammable block will randomly turn into fire. See Category:Flammable for a list of flammable blocks. Notably, Chests and locked chests will not burn. Fire also ignites any neighboring gun powder and TNT.

The player can put out fire by punching it. A few blocks have the capabilty to prevent and extinguish fire next to them, e.g. Water (see Category:Puts out fire for a full list). When there is no flammable block nearby, fire turns into air eventually.

Fire deals Heart.pngHeart.png damage every second. Every 10 seconds, flammable items inside fire are destroyed.

Configuration

The following minetest.conf variable is available for fire:

  • disable_fire: If true, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: false

See also