Difference between revisions of "Fire"

From Minetest Wiki
Jump to navigation Jump to search
m (minor typo fix)
m (permaflame)
Line 12: Line 12:
 
* <code>disable_fire</code>: If <code>true</code>, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: <code>false</code>
 
* <code>disable_fire</code>: If <code>true</code>, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: <code>false</code>
  
 +
== See also ==
 +
* [[Permanent Flame]]
  
 
[[Category:Blocks generated on special events]]
 
[[Category:Blocks generated on special events]]

Revision as of 22:17, 15 May 2016

Languages Language: English • Deutsch • français
Fire
Fire.png
A node in Minetest Game
Node Type Non-solid block
Drops Nothing
Physics No
Luminance Yes
Flammable No
Generated Yes
Renewable Yes
Stackable Yes (99)
Itemstring fire:basic_flame

Fire is a block that cannot be crafted by the player. It is created when lava comes within a 3 block distance of a flammable block. Fire turns nearby flammable blocks into fire. Air which is both nearby fire and a flammable block will randomly turn into fire. See Category:Flammable for a list of flammable blocks. Notably, Chests and locked chests will not burn.

The player can put out fire by punching it. A few blocks have the capabilty to prevent and extinguish fire next to them, e.g. Water (see Category:Puts out fire for a full list). When there is no flammable block nearby, fire turns into air eventually.

Fire deals Heart.pngHeart.png damage every second.

Configuration

The following minetest.conf variable is available for fire:

  • disable_fire: If true, fire does not spread and can't destroy flammable blocks, but it can still deal damage to players. But the remaining fire will go out quickly eventually. Default: false

See also