Inventory menu/de

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< Inventory menu
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Inventarmenü

Das Inventarmenü ist ein besonderes ins Spiel integriertes Menü, das der Spieler normalerweise, aber nicht notwendigerweise in einem Inventar oder anderen verwandten Dingen findet.

Steuerung

In der Standardkonfiguration kann das Inventarmenü mit I geöffnet oder geschlossen werden.

In Inventarsteuerung sehen Sie, wie Inventare benutzt werden.


Beachtenswerte Beispiele

Standardinventarmenü

Abbildung des Standardinventarmenüs

The default inventory menu consists of a 3 × 3 crafting grid with an output slot at the upper part and an 8 × 4 inventory (which is also referred to as the “player inventory”) at the lower part. The first line of the player inventory make the hotbar.

The default inventory menu is used in Minetest Game and in other games by default that do not specify a different inventory menu.

Creative inventory menu

Illustration of the creative inventory menu.

The creative inventory menu is a variant of the default inventory menu and is used when creative mode is turned on. It adds a creative inventory and a trash slot.

The creative inventory is an unchangable take-only inventory with almost all available items. Since there are many available items, the creative inventory is organized in several pages which can be flipped using the buttons << and >>.

The trash slot destroys any item stack which is placed into it immediately. It is useful to get rid of unwanted items.

In other games

The inventory menu can be completely customized. Mods may add inventories and basically add every other available menu widget the modders would like to. Mods can change the design of the menu and much more. In fact the inventory menu is really just a menu. The inventory menu can be designed to contain much more than just inventories or it can be designed to contain no inventories at all.