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- * [[Unknown Object]]2 KB (398 words) - 12:44, 20 February 2023
- ...an add things like trees and other vegetation, caves or any type of custom object. You can paint and sculpt the terrain by hand, but you can also use height7 KB (771 words) - 14:42, 5 September 2023
- * [[Unknown Object]]3 KB (509 words) - 17:03, 7 July 2021
- {{Object Data/ms3 KB (429 words) - 14:11, 18 April 2024
- ...an add things like trees and other vegetation, caves or any type of custom object. You can paint and sculpt the terrain by hand, but you can also use height7 KB (924 words) - 19:31, 2 September 2023
- {{Object Data/ms3 KB (468 words) - 14:16, 29 January 2023
- {{Object Data/de3 KB (479 words) - 20:30, 6 May 2018
- This means that a faulty mod or texture pack does not supply an image for an object. Minetest will still work normally, but the specified object will use a replacement image (the “dummy image”); it will be a random c7 KB (1,100 words) - 18:05, 15 November 2023
- * Apply all object transforms before exporting. Your armature and meshes should probably all h # In the 3D View, use the object mode (dropdown in 3D viewport)17 KB (2,797 words) - 13:54, 27 March 2024
- * [[Unknown Object/de|Unbekanntes Objekt]]4 KB (578 words) - 19:00, 18 April 2018
- ...w you to test one particular feature. Examples are the Param2 Tool and the Object Property Editor.5 KB (790 words) - 12:45, 27 December 2023
- * Andate in Object Mode, cliccate col tasto destro una ossatura se esistente, e premete M per5 KB (743 words) - 06:42, 16 April 2021
- When you point an entity or object (such as a dropped item or player), the following information is shown to t7 KB (1,091 words) - 20:47, 5 August 2022
- ...inen ungültigen Informationsobjektnamen angeben wird dadurch ein [[Unknown Object/de|unbekanntes Objekt]] erzeugt. Erfordert die Privilegien “give” und �15 KB (2,010 words) - 00:37, 17 April 2021