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  • * [[Unknown Object]]
    2 KB (398 words) - 12:44, 20 February 2023
  • ...an add things like trees and other vegetation, caves or any type of custom object. You can paint and sculpt the terrain by hand, but you can also use height
    7 KB (771 words) - 14:42, 5 September 2023
  • * [[Unknown Object]]
    3 KB (509 words) - 17:03, 7 July 2021
  • {{Object Data/ms
    3 KB (429 words) - 14:11, 18 April 2024
  • ...an add things like trees and other vegetation, caves or any type of custom object. You can paint and sculpt the terrain by hand, but you can also use height
    7 KB (924 words) - 19:31, 2 September 2023
  • {{Object Data/ms
    3 KB (468 words) - 14:16, 29 January 2023
  • {{Object Data/de
    3 KB (479 words) - 20:30, 6 May 2018
  • This means that a faulty mod or texture pack does not supply an image for an object. Minetest will still work normally, but the specified object will use a replacement image (the “dummy image”); it will be a random c
    7 KB (1,100 words) - 18:05, 15 November 2023
  • * Apply all object transforms before exporting. Your armature and meshes should probably all h # In the 3D View, use the object mode (dropdown in 3D viewport)
    17 KB (2,797 words) - 13:54, 27 March 2024
  • * [[Unknown Object/de|Unbekanntes Objekt]]
    4 KB (578 words) - 19:00, 18 April 2018
  • ...w you to test one particular feature. Examples are the Param2 Tool and the Object Property Editor.
    5 KB (790 words) - 12:45, 27 December 2023
  • * Andate in Object Mode, cliccate col tasto destro una ossatura se esistente, e premete M per
    5 KB (743 words) - 06:42, 16 April 2021
  • When you point an entity or object (such as a dropped item or player), the following information is shown to t
    7 KB (1,091 words) - 20:47, 5 August 2022
  • ...inen ungültigen Informationsobjektnamen angeben wird dadurch ein [[Unknown Object/de|unbekanntes Objekt]] erzeugt. Erfordert die Privilegien “give” und �
    15 KB (2,010 words) - 00:37, 17 April 2021

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