Difference between revisions of "Getting Started"
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=== Some things you may need to know === | === Some things you may need to know === | ||
* What [[Minetest]] is | * What [[Minetest]] is | ||
− | |||
* Mods in Minetest are on the server side. You do not need to install any mods when connecting to a server. | * Mods in Minetest are on the server side. You do not need to install any mods when connecting to a server. | ||
− | * All the content in Minetest, such as blocks and tools, come from | + | * All the content in Minetest, such as blocks and tools, come from mods. |
− | * Minetest usually comes with a default ''[[Subgames|subgame]]''. Roughly, a subgame in Minetest is a collection of | + | * Minetest usually comes with a default ''[[Subgames|subgame]]''. Roughly, a subgame in Minetest is a collection of mods which provide base content which together become a fully playable game, a sandbox or similar. Minetest usually comes bundles with a subgame called “[[Subgames/Minetest Game|Minetest Game]]”. |
* The name “Minetest” refers to the game engine, the name “Minetest Game” refers to the default subgame. | * The name “Minetest” refers to the game engine, the name “Minetest Game” refers to the default subgame. | ||
Revision as of 15:40, 6 December 2016
Language: | English • français |
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Getting Minetest
Windows
- Download Minetest. If you have a 64-bit version of Windows, you should use a 64-bit download, but the 32-bit build will also run on 64-bit systems. The inverse of this is not true – 64-bit builds will not run on a 32-bit Windows.
- Extract the downloaded archive. We suggest
C:\Minetest\
,C:\Games\Minetest\
or%USERPROFILE%\Documents\Minetest\
. It doesn't matter where, as long as you have read/write access. Do NOT save toC:\Program Files\
or similar, as it will cause problems (no write access). - To run Minetest, open the extracted directory and look for the
bin
(binary) directory. Inside thebin
directory is the Minetest executable,minetest.exe
.
Here is the directory structure you should have:
minetest/ ├── bin/ ├── builtin/ │ ├── async/ │ ├── common/ │ ├── fstk/ │ ├── game/ │ └── mainmenu/ ├── client/ │ ├── serverlist/ │ └── shaders/ │ ├── nodes_shader/ │ └── water_surface_shader/ ├── doc/ ├── fonts/ ├── games/ │ ├── minetest_game/ │ └── minimal/ ├── locale/ │ └── (lots of language folders) ├── mods/ └── textures/ └── base/ └── pack/
OS X
- Download Minetest.
- Extract the file. It doesn't matter where, as long as you have read write access.
- Open the .app file in the extracted folder.
GNU/Linux Installation
- If you can, download the version already compiled for your distribution of GNU/Linux. If you can't find one, you can compile it yourself from here. In this case, you should also install a so-called subgame.
- If you are on Debian, Ubuntu or derivative, you can also use:
sudo apt-get install minetest
This may however give you an outdated version, see the pages below for information on versions available:
minetest
on packages.debian.org
minetest
on packages.ubuntu.com
- You can also try to compile Minetest from the latest source on GitHub using this one-line script for installing/compiling Minetest Git, for Debian / Ubuntu / Mint
Folder structure according to CMakeLists.txt
based on the building scripts in CMakeLists.txt on github
DirVariable | WIN32 | APPLE | UNIX/Linux/BSD RUN_IN_PLACE | UNIX/Linux/BSD | Description |
---|---|---|---|---|---|
SHAREDIR | . | ${BUNDLE_NAME}/Contents/Resources | . | ${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME} | Directory to install data files into |
BINDIR | bin | ${BUNDLE_NAME}/Contents/MacOS | bin | ${CMAKE_INSTALL_PREFIX}/bin | Directory to install binaries into |
DOCDIR | doc | ${SHAREDIR}/${PROJECT_NAME} | doc | ${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME} | Directory to install documentation into |
EXAMPLE_CONF_DIR | . | ${DOCDIR} | . | ${DOCDIR} | Directory to install example config file into |
MANDIR | unix/man | ${CMAKE_INSTALL_PREFIX}/share/man | Directory to install manpages into | ||
XDG_APPS_DIR | unix/applications | ${CMAKE_INSTALL_PREFIX}/share/applications | Directory to install .desktop files into | ||
APPDATADIR | unix/appdata | ${CMAKE_INSTALL_PREFIX}/share/appdata | |||
ICONDIR | unix/icons | ${CMAKE_INSTALL_PREFIX}/share/icons | Directory to install icons into | ||
LOCALEDIR | locale | ${SHAREDIR}/locale | locale | ${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}/locale | Directory to install l10n files into |
for Apple "BUNDLE_NAME" is set to "${PROJECT_NAME}.app" where the project_name is set to minetest and
the "BUNDLE_PATH" is set to "${BUNDLE_NAME}"
Playing
Now that you have it installed you can either; play singleplayer, play on a local server or play online by connecting to a server.
Some things you may need to know
- What Minetest is
- Mods in Minetest are on the server side. You do not need to install any mods when connecting to a server.
- All the content in Minetest, such as blocks and tools, come from mods.
- Minetest usually comes with a default subgame. Roughly, a subgame in Minetest is a collection of mods which provide base content which together become a fully playable game, a sandbox or similar. Minetest usually comes bundles with a subgame called “Minetest Game”.
- The name “Minetest” refers to the game engine, the name “Minetest Game” refers to the default subgame.
Play Singleplayer
To play singleplayer, simply create a world and click Play.
You can choose (or install) a subgame. Perhaps the unoffical Tutorial is a good starting point, it teaches the basics but it is not official. See Subgames/Tutorial for a short description and a full guide on how to install and start it.
Play Online
Joining a multiplayer server is done in the 'Client' tab. To select a server, click its name on the server list. The address and port will be automatically filled. Some servers are not listed on the server list. Find the server's topic, and enter the address and port given into the text boxes in the client tab. An address will look like redcrab.suret.net or 64.3.4.1. A port will look like 30000.
After choosing a server and selecting it, you must enter a username and password. When a username first connects to a server an account for that player is created.
Accounts in Minetest are not centralized. This means that accounts are stored on each server, rather than on a central server. You do not have to use the same username as on the forums, and you do not even need to have a forum account. Using a password is strongly recommended to stop others stealing your player and causing damage. You can change your password by clicking 'change password' on pause menu (ESC).
Some servers require you to request for build privileges on their forum topic, as an anti-griefing measure.
Basic Controls
Most of these can be changed in the “Change Keys” menu. For a more complete list of keyboard controls, see Controls.
The default and most important controls are:
- W/A/S/D: move
- Space: jump
- Left mouse button: Punch, mine blocks, move an item stack in an inventory
- Right mouse button: use (e.g. open chest or furnace), place blocks, move one item or split items in an inventory
- Shift+Right mouse button: place blocks
- Middle mouse button: move 10 items in an inventory
- Mouse wheel: select item in the hotbar
- 0-9: select item in the hotbar
- Q: drop block, item or tool in hand
- I: open or close the inventory menu
- T: open the chat window
- Shift: descend on ladders or sneak (walk slower, prevents falling off ledges)
Gameplay
The basic gameplay is taught in the unofficial Tutorial which is aimed towards complete newbies,
see Games/Tutorial for a guide on how to install and start it.
A very brief introduction into Minetest can be seen in this video. It is a bit out-dated, however.
The following wiki pages explain some basic Minetest concepts more or less in-depth:
Here is little guide, once you have grasped the basics: How to build your first house.
As soon as you grasped the basics, you may want to look up which blocks and items are available and get an overview about farming.
Just want to build? Try creative mode!
If you want more, consider trying new mods and games.
If you want to play online, you should read the gameplay notes for multiplayer servers.
Advanced topics:
See also
Language: | English • français |
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